#include #include "SystemUtil.hpp" #include // Use sf::Vector3i for tests. Test coverage is given, as there are no template specializations. TEST_CASE("sf::Vector3 class template", "[system]") { SECTION("Construction") { SECTION("Default constructor") { sf::Vector3i vector; CHECK(vector.x == 0); CHECK(vector.y == 0); CHECK(vector.z == 0); } SECTION("(x, y, z) coordinate constructor") { sf::Vector3i vector(1, 2, 3); CHECK(vector.x == 1); CHECK(vector.y == 2); CHECK(vector.z == 3); } SECTION("Conversion constructor") { sf::Vector3f sourceVector(1.0f, 2.0f, 3.0f); sf::Vector3i vector(sourceVector); CHECK(vector.x == static_cast(sourceVector.x)); CHECK(vector.y == static_cast(sourceVector.y)); CHECK(vector.z == static_cast(sourceVector.z)); } } SECTION("Unary operations") { SECTION("-vector") { sf::Vector3i vector(1, 2, 3); sf::Vector3i negatedVector = -vector; CHECK(negatedVector.x == -1); CHECK(negatedVector.y == -2); CHECK(negatedVector.z == -3); } } SECTION("Arithmetic operations between two vectors") { sf::Vector3i firstVector(2, 5, 6); sf::Vector3i secondVector(8, 3, 7); SECTION("vector += vector") { firstVector += secondVector; CHECK(firstVector.x == 10); CHECK(firstVector.y == 8); CHECK(firstVector.z == 13); } SECTION("vector -= vector") { firstVector -= secondVector; CHECK(firstVector.x == -6); CHECK(firstVector.y == 2); CHECK(firstVector.z == -1); } SECTION("vector + vector") { sf::Vector3i result = firstVector + secondVector; CHECK(result.x == 10); CHECK(result.y == 8); CHECK(result.z == 13); } SECTION("vector - vector") { sf::Vector3i result = firstVector - secondVector; CHECK(result.x == -6); CHECK(result.y == 2); CHECK(result.z == -1); } } SECTION("Arithmetic operations between vector and scalar value") { sf::Vector3i vector(26, 12, 6); int scalar = 2; SECTION("vector * scalar") { sf::Vector3i result = vector * scalar; CHECK(result.x == 52); CHECK(result.y == 24); CHECK(result.z == 12); } SECTION("scalar * vector") { sf::Vector3i result = scalar * vector; CHECK(result.x == 52); CHECK(result.y == 24); CHECK(result.z == 12); } SECTION("vector *= scalar") { vector *= scalar; CHECK(vector.x == 52); CHECK(vector.y == 24); CHECK(vector.z == 12); } SECTION("vector / scalar") { sf::Vector3i result = vector / scalar; CHECK(result.x == 13); CHECK(result.y == 6); CHECK(result.z == 3); } SECTION("vector /= scalar") { vector /= scalar; CHECK(vector.x == 13); CHECK(vector.y == 6); CHECK(vector.z == 3); } } SECTION("Comparison operations (two equal and one different vector)") { sf::Vector3i firstEqualVector(1, 5, 6); sf::Vector3i secondEqualVector(1, 5, 6); sf::Vector3i differentVector(6, 9, 7); SECTION("vector == vector") { CHECK(firstEqualVector == secondEqualVector); CHECK_FALSE(firstEqualVector == differentVector); } SECTION("vector != vector") { CHECK(firstEqualVector != differentVector); CHECK_FALSE(firstEqualVector != secondEqualVector); } } SECTION("Structured bindings") { sf::Vector3i vector(1, 2, 3); SECTION("destructure by value") { auto [x, y, z] = vector; CHECK(x == 1); CHECK(y == 2); CHECK(z == 3); static_assert(std::is_same_v); x = 3; CHECK(x == 3); CHECK(vector.x == 1); } SECTION("destructure by ref") { auto& [x, y, z] = vector; CHECK(x == 1); CHECK(y == 2); CHECK(z == 3); static_assert(std::is_same_v); x = 3; CHECK(x == 3); CHECK(vector.x == 3); } } SECTION("Constexpr support") { constexpr sf::Vector3i vector(1, 2, 3); static_assert(vector.x == 1); static_assert(vector.y == 2); static_assert(vector.z == 3); static_assert(vector + sf::Vector3i(3, 2, 1) == sf::Vector3i(4, 4, 4)); } }