<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9,00"
	Name="csfml-audio"
	ProjectGUID="{B1BDA469-E6A7-4AF7-BDF9-EDDD7AD979A2}"
	RootNamespace="csfml-audio"
	Keyword="Win32Proj"
	TargetFrameworkVersion="131072"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug DLL|Win32"
			OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
			IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
				Description=""
				CommandLine=""
				Outputs=""
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\src&quot;;&quot;$(SolutionDir)..\..\..\include&quot;;&quot;$(SolutionDir)..\..\include&quot;"
				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;CSFML_EXPORTS"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="0"
				WarningLevel="4"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="4"
				DisableSpecificWarnings="4996"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="sfml-audio-s-d.lib sfml-system-s-d.lib"
				OutputFile="$(SolutionDir)..\..\lib\vc2008\$(ProjectName)-d.dll"
				LinkIncremental="2"
				AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2008\"
				ModuleDefinitionFile="$(SolutionDir)../../src/SFML/Audio/csfml-audio-d.def"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
				SubSystem="2"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine=""
			/>
		</Configuration>
		<Configuration
			Name="Release DLL|Win32"
			OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
			IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
				Description=""
				CommandLine=""
				Outputs=""
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				FavorSizeOrSpeed="1"
				AdditionalIncludeDirectories="&quot;$(SolutionDir)..\..\src&quot;;&quot;$(SolutionDir)..\..\..\include&quot;;&quot;$(SolutionDir)..\..\include&quot;"
				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;CSFML_EXPORTS"
				RuntimeLibrary="2"
				UsePrecompiledHeader="0"
				WarningLevel="4"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="0"
				DisableSpecificWarnings="4996"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="sfml-audio-s.lib sfml-system-s.lib"
				OutputFile="$(SolutionDir)..\..\lib\vc2008\$(ProjectName).dll"
				LinkIncremental="1"
				AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2008\"
				ModuleDefinitionFile="$(SolutionDir)../../src/SFML/Audio/csfml-audio.def"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<File
			RelativePath="..\..\src\SFML\Audio\csfml-audio-d.def"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\csfml-audio.def"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\Listener.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\Listener.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\Music.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\Music.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\MusicStruct.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\Sound.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\Sound.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundBuffer.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\SoundBuffer.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundBufferRecorder.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\SoundBufferRecorder.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundBufferRecorderStruct.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundBufferStruct.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundRecorder.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\SoundRecorder.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundRecorderStruct.h"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\SoundStatus.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundStream.cpp"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\SoundStream.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundStreamStruct.h"
			>
		</File>
		<File
			RelativePath="..\..\src\SFML\Audio\SoundStruct.h"
			>
		</File>
		<File
			RelativePath="..\..\include\SFML\Audio\Types.h"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>