/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "RenderTarget.hpp" #include "Color.hpp" #include "main.hpp" #include #include #include VALUE globalRenderTargetModule; VALUE globalRenderTargetInstanceClass; /* External classes */ extern VALUE globalVector2Class; extern VALUE globalRectClass; extern VALUE globalDrawableModule; extern VALUE globalShaderClass; extern VALUE globalViewClass; static VALUE RenderTarget_Clear( int argc, VALUE *args, VALUE self ) { sf::Color color = sf::Color::Black; switch( argc ) { case 1: { VALUE temp = Color_ForceType( args[0] ); color.r = FIX2UINT( Color_GetR( temp ) ); color.g = FIX2UINT( Color_GetG( temp ) ); color.b = FIX2UINT( Color_GetB( temp ) ); color.a = FIX2UINT( Color_GetA( temp ) ); } case 0: break; default: rb_raise( rb_eArgError, "Expected 0 or 1 arguments but was given %d", argc ); } sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); object->Clear( color ); return Qnil; } static VALUE RenderTarget_Draw( int argc, VALUE *args, VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); std::cout << object << std::endl; switch( argc ) { case 2: { VALIDATE_CLASS( args[0], globalDrawableModule, "object" ); VALIDATE_CLASS( args[1], globalShaderClass, "shader" ); sf::Drawable *drawable = NULL; Data_Get_Struct( args[0], sf::Drawable, drawable ); sf::Shader *shader = NULL; Data_Get_Struct( args[1], sf::Shader, shader ); object->Draw( *drawable, *shader ); break; } case 1: { VALIDATE_CLASS( args[0], globalDrawableModule, "object" ); sf::Drawable *drawable = NULL; Data_Get_Struct( args[0], sf::Drawable, drawable ); object->Draw( *drawable ); break; } default: rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc ); } return Qnil; } static VALUE RenderTarget_GetWidth( VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); return INT2FIX( object->GetWidth() ); } static VALUE RenderTarget_GetHeight( VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); return INT2FIX( object->GetHeight() ); } static VALUE RenderTarget_SetView( VALUE self, VALUE aView ) { VALIDATE_CLASS( aView, globalViewClass, "view" ); sf::View *view = NULL; sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); Data_Get_Struct( aView, sf::View, view ); object->SetView( *view ); return Qnil; } static VALUE RenderTarget_GetView( VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); const sf::View &view = object->GetView(); VALUE rbData = Data_Wrap_Struct( globalViewClass, 0, 0, const_cast< sf::View * >( &view ) ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } static VALUE RenderTarget_GetDefaultView( VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); const sf::View &view = object->GetDefaultView(); VALUE rbData = Data_Wrap_Struct( globalViewClass, 0, 0, const_cast< sf::View * >( &view ) ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } static VALUE RenderTarget_GetViewport( VALUE self, VALUE aView ) { VALIDATE_CLASS( aView, globalViewClass, "view" ); sf::View *view = NULL; sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); Data_Get_Struct( aView, sf::View, view ); sf::IntRect viewport = object->GetViewport( *view ); return rb_funcall( globalRectClass, rb_intern( "new" ), 4, INT2FIX( viewport.Left ), INT2FIX( viewport.Top ), INT2FIX( viewport.Width ), INT2FIX( viewport.Height ) ); } static VALUE RenderTarget_ConvertCoords( int argc, VALUE *args, VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); sf::Vector2f result; switch( argc ) { case 2: { result = object->ConvertCoords( FIX2UINT( args[0] ), FIX2UINT( args[1] ) ); break; } case 3: { VALIDATE_CLASS( args[2], globalViewClass, "view" ); sf::View *view = NULL; Data_Get_Struct( args[2], sf::View, view ); result = object->ConvertCoords( FIX2UINT( args[0] ), FIX2UINT( args[1] ), *view ); } default: rb_raise( rb_eArgError, "Expected 2 or 3 arguments but was given %d", argc ); } return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, rb_float_new( result.x ), rb_float_new( result.y ) ); } static VALUE RenderTarget_SaveGLStates( VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); object->SaveGLStates(); return Qnil; } static VALUE RenderTarget_RestoreGLStates( VALUE self ) { sf::RenderTarget *object = NULL; Data_Get_Struct( self, sf::RenderTarget, object ); object->RestoreGLStates(); return Qnil; } void Init_RenderTarget( void ) { /* SFML namespace which contains the classes of this module. */ VALUE sfml = rb_define_module( "SFML" ); /* This is not the same class as the one specified in the C++ library! This class acts as a wrapper around the * classes that inherits from sf::RenderTarget(sf::RenderWindow, sf::RenderImage) and you will only use it as the * first argument in the SFML::Drawable#render method. */ globalRenderTargetModule = rb_define_module_under( sfml, "RenderTarget" ); globalRenderTargetInstanceClass = rb_define_class_under( globalRenderTargetModule, "Instance", rb_cObject ); rb_include_module( globalRenderTargetInstanceClass, globalRenderTargetModule ); // Instance methods rb_define_method( globalRenderTargetModule, "clear", RenderTarget_Clear, -1 ); rb_define_method( globalRenderTargetModule, "draw", RenderTarget_Draw, -1 ); rb_define_method( globalRenderTargetModule, "getWidth", RenderTarget_GetWidth, 0 ); rb_define_method( globalRenderTargetModule, "getHeight", RenderTarget_GetHeight, 0 ); rb_define_method( globalRenderTargetModule, "setView", RenderTarget_SetView, 1 ); rb_define_method( globalRenderTargetModule, "getView", RenderTarget_GetView, 0 ); rb_define_method( globalRenderTargetModule, "getDefaultView", RenderTarget_GetDefaultView, 0 ); rb_define_method( globalRenderTargetModule, "getViewport", RenderTarget_GetViewport, 1 ); rb_define_method( globalRenderTargetModule, "convertCoords", RenderTarget_ConvertCoords, -1 ); rb_define_method( globalRenderTargetModule, "saveGLStates", RenderTarget_SaveGLStates, 0 ); rb_define_method( globalRenderTargetModule, "restoreGLStates", RenderTarget_RestoreGLStates, 0 ); // Instance Aliases rb_define_alias( globalRenderTargetModule, "width", "getWidth" ); rb_define_alias( globalRenderTargetModule, "height", "getHeight" ); rb_define_alias( globalRenderTargetModule, "view=", "setView" ); rb_define_alias( globalRenderTargetModule, "view", "getView" ); rb_define_alias( globalRenderTargetModule, "defaultView", "getDefaultView" ); rb_define_alias( globalRenderTargetModule, "default_view", "getDefaultView" ); rb_define_alias( globalRenderTargetModule, "get_viewport", "getViewport" ); rb_define_alias( globalRenderTargetModule, "convert_cords", "convertCoords" ); rb_define_alias( globalRenderTargetModule, "save_gl_states", "saveGLStates" ); rb_define_alias( globalRenderTargetModule, "restore_gl_states", "restoreGLStates" ); }