#include // Other 1st party headers #include #include #include #include #include #include #include #include TEST_CASE("[Graphics] sf::RenderWindow", runDisplayTests()) { SECTION("Type traits") { STATIC_CHECK(std::has_virtual_destructor_v); STATIC_CHECK(!std::is_copy_constructible_v); STATIC_CHECK(!std::is_copy_assignable_v); STATIC_CHECK(std::is_nothrow_move_constructible_v); STATIC_CHECK(std::is_nothrow_move_assignable_v); } SECTION("Construction") { SECTION("Style, state, and settings") { const sf::RenderWindow window(sf::VideoMode(sf::Vector2u(256, 256), 24), "Window Title", sf::Style::Default, sf::State::Windowed, sf::ContextSettings{}); CHECK(window.isOpen()); CHECK(window.getSize() == sf::Vector2u(256, 256)); CHECK(window.getNativeHandle() != sf::WindowHandle()); CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default); CHECK(!window.isSrgb()); CHECK(window.getView().getCenter() == sf::Vector2f(128, 128)); CHECK(window.getView().getSize() == sf::Vector2f(256, 256)); CHECK(window.getView().getRotation() == sf::Angle::Zero); CHECK(window.getView().getViewport() == sf::FloatRect({0, 0}, {1, 1})); CHECK(window.getView().getTransform() == sf::Transform(0.0078125f, 0, -1, 0, -0.0078125f, 1, 0, 0, 1)); } SECTION("State and settings") { const sf::RenderWindow window(sf::VideoMode(sf::Vector2u(240, 300), 24), "Window Title", sf::State::Windowed, sf::ContextSettings{}); CHECK(window.isOpen()); CHECK(window.getSize() == sf::Vector2u(240, 300)); CHECK(window.getNativeHandle() != sf::WindowHandle()); CHECK(window.getSettings().attributeFlags == sf::ContextSettings::Default); CHECK(!window.isSrgb()); CHECK(window.getView().getCenter() == sf::Vector2f(120, 150)); CHECK(window.getView().getSize() == sf::Vector2f(240, 300)); CHECK(window.getView().getRotation() == sf::Angle::Zero); CHECK(window.getView().getViewport() == sf::FloatRect({0, 0}, {1, 1})); CHECK(window.getView().getTransform() == Approx(sf::Transform(0.00833333f, 0, -1, 0, -0.00666667f, 1, 0, 0, 1))); } } SECTION("Clear") { sf::RenderWindow window(sf::VideoMode(sf::Vector2u(256, 256), 24), "Window Title", sf::Style::Default, sf::State::Windowed, sf::ContextSettings{}); REQUIRE(window.getSize() == sf::Vector2u(256, 256)); sf::Texture texture(window.getSize()); window.clear(sf::Color::Red); texture.update(window); CHECK(texture.copyToImage().getPixel(sf::Vector2u(64, 64)) == sf::Color::Red); window.clear(sf::Color::Green); texture.update(window); CHECK(texture.copyToImage().getPixel(sf::Vector2u(128, 128)) == sf::Color::Green); window.clear(sf::Color::Blue); texture.update(window); CHECK(texture.copyToImage().getPixel(sf::Vector2u(196, 196)) == sf::Color::Blue); } }