/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "Event.hpp" #include "main.hpp" #include /* SFML::Event holds all the informations about a system event that just happened. * * Events are retrieved using the SFML::Window#GetEvent function. * * A SFML::Event instance contains the type of the event (mouse moved, key pressed, window closed, ...) * as well as the details about this particular event. Please note that the event parameters are * defined in a union, which means that only the member matching the type of the event will be properly * filled; all other members will have undefined values and must not be read if the type of the event * doesn't match. For example, if you received a KeyPressed event, then you must read the event.Key * member, all other members such as event.MouseMove or event.Text will have undefined values. * * The ruby version differs from C++ in that the parameters are still stored in a union but that * the values can be directly accessed from the event object. If you try to access any data which * would be considered undefined then SFML::SomeKindOfException will be thrown. * * Usage example: * * while event = window.getEvent() * * # Request for closing the window * if event.type == SFML::Event::Closed * window.close * * # The escape key was pressed * if ( event.type == sf::Event::KeyPressed ) && ( event.code == SFML::Key::Escape ) * window.close * * # The window was resized * if event.type == SFML::Event::Resized * DoSomethingWithTheNewSize(event.size); * * # etc ... * end */ VALUE globalEventClass; /* Joystick buttons events parameters (JoyButtonPressed, JoyButtonReleased). */ VALUE globalJoyButtonEventClass; /* Joystick axis move event parameters (JoyMoved). */ VALUE globalJoyMoveEventClass; /* Keyboard event parameters (KeyPressed, KeyReleased). */ VALUE globalKeyEventClass; /* Mouse buttons events parameters (MouseButtonPressed, MouseButtonReleased). */ VALUE globalMouseButtonEventClass; /* Mouse move event parameters (MouseMoved). */ VALUE globalMouseMoveEventClass; /* Mouse wheel events parameters (MouseWheelMoved). */ VALUE globalMouseWheelEventClass; /* Size events parameters (Resized). */ VALUE globalSizeEventClass; /* Text event parameters (TextEntered). */ VALUE globalTextEventClass; /* Free a heap allocated object * Not accessible trough ruby directly! */ static void Event_Free( sf::Event *anObject ) { delete anObject; } static VALUE Event_Initialize( VALUE self ) { sf::Event * object = NULL; Data_Get_Struct( self, sf::Event, object ); VALUE joyButton = Data_Wrap_Struct( globalJoyButtonEventClass, 0, 0, &object->JoyButton ); VALUE joyMove = Data_Wrap_Struct( globalJoyMoveEventClass, 0, 0, &object->JoyMove ); VALUE key = Data_Wrap_Struct( globalKeyEventClass, 0, 0, &object->Key ); VALUE mouseButton = Data_Wrap_Struct( globalMouseButtonEventClass, 0, 0, &object->MouseButton ); VALUE mouseMove = Data_Wrap_Struct( globalMouseMoveEventClass, 0, 0, &object->MouseMove ); VALUE mouseWheel = Data_Wrap_Struct( globalMouseWheelEventClass, 0, 0, &object->MouseWheel ); VALUE size = Data_Wrap_Struct( globalSizeEventClass, 0, 0, &object->Size ); VALUE text = Data_Wrap_Struct( globalTextEventClass, 0, 0, &object->Text ); rb_obj_call_init( joyButton, 0, 0 ); rb_obj_call_init( joyMove, 0, 0 ); rb_obj_call_init( key, 0, 0 ); rb_obj_call_init( mouseButton, 0, 0 ); rb_obj_call_init( mouseMove, 0, 0 ); rb_obj_call_init( mouseWheel, 0, 0 ); rb_obj_call_init( size, 0, 0 ); rb_obj_call_init( text, 0, 0 ); } /* call-seq: * Event.new() -> event * * The constructor creates a new event. */ static VALUE Event_New( VALUE aKlass ) { sf::Event *object = new sf::Event(); VALUE rbData = Data_Wrap_Struct( aKlass, 0, Event_Free, object ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } void Init_Event( void ) { globalEventClass = rb_define_class_under( GetNamespace(), "Event", rb_cObject ); globalJoyButtonEventClass = rb_define_class_under( globalEventClass, "JoyButton", rb_cObject ); globalJoyMoveEventClass = rb_define_class_under( globalEventClass, "JoyMove", rb_cObject ); globalKeyEventClass = rb_define_class_under( globalEventClass, "Key", rb_cObject ); globalMouseButtonEventClass = rb_define_class_under( globalEventClass, "MouseButton", rb_cObject ); globalMouseMoveEventClass = rb_define_class_under( globalEventClass, "MouseMove", rb_cObject ); globalMouseWheelEventClass = rb_define_class_under( globalEventClass, "MouseWheel", rb_cObject ); globalSizeEventClass = rb_define_class_under( globalEventClass, "Size", rb_cObject ); globalTextEventClass = rb_define_class_under( globalEventClass, "Text", rb_cObject ); // Class methods rb_define_singleton_method( globalEventClass, "new", FUNCPTR( Event_New ), 0 ); }