/* * DSFML - SFML Library wrapper for the D programming language. * Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com) * Copyright (C) 2010 Andreas Hollandt * * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ module dsfml.system.sleep; import dsfml.system.common; extern(C) { typedef void function(float) pf_sfSleep; private static const __gshared pf_sfSleep sfSleep; } static this() { debug DllLoader dll = DllLoader.load("csfml-system-d"); else DllLoader dll = DllLoader.load("csfml-system"); sfSleep = cast(pf_sfSleep)dll.getSymbol("sfSleep"); } /** * Make the current thread sleep for a given time * * Params: * duration = Time to sleep, in seconds */ void sleep(float duration) { sfSleep(duration); }