mirror of
https://github.com/SFML/SFML.git
synced 2024-11-24 20:31:05 +08:00
41 lines
957 B
C++
41 lines
957 B
C++
////////////////////////////////////////////////////////////
|
|
// Headers
|
|
////////////////////////////////////////////////////////////
|
|
#include "Client.hpp"
|
|
#include "Server.hpp"
|
|
|
|
#include <iostream>
|
|
|
|
|
|
////////////////////////////////////////////////////////////
|
|
/// Entry point of application
|
|
///
|
|
/// \return Application exit code
|
|
///
|
|
////////////////////////////////////////////////////////////
|
|
int main()
|
|
{
|
|
// Choose a random port for opening sockets (ports < 1024 are reserved)
|
|
const unsigned short port = 2435;
|
|
|
|
// Client or server ?
|
|
char who = 0;
|
|
std::cout << "Do you want to be a server ('s') or a client ('c')? ";
|
|
std::cin >> who;
|
|
|
|
if (who == 's')
|
|
{
|
|
// Run as a server
|
|
doServer(port);
|
|
}
|
|
else
|
|
{
|
|
// Run as a client
|
|
doClient(port);
|
|
}
|
|
|
|
// Wait until the user presses 'enter' key
|
|
std::cout << "Press enter to exit..." << std::endl;
|
|
std::cin.ignore(10000, '\n');
|
|
}
|