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6591c59504
This brings the create() functions inline with the constructor overloads for WindowBase, Window, and RenderWindow
224 lines
7.8 KiB
C++
224 lines
7.8 KiB
C++
#include <SFML/Window/WindowBase.hpp>
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// Other 1st party headers
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#include <SFML/Window/Event.hpp>
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#include <SFML/Window/VideoMode.hpp>
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#include <SFML/System/String.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <WindowUtil.hpp>
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#include <chrono>
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#include <type_traits>
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TEST_CASE("[Window] sf::WindowBase", runDisplayTests())
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(std::has_virtual_destructor_v<sf::WindowBase>);
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STATIC_CHECK(!std::is_copy_constructible_v<sf::WindowBase>);
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STATIC_CHECK(!std::is_copy_assignable_v<sf::WindowBase>);
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STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::WindowBase>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::WindowBase>);
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}
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SECTION("Construction")
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{
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SECTION("Default constructor")
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{
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const sf::WindowBase windowBase;
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CHECK(!windowBase.isOpen());
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CHECK(windowBase.getPosition() == sf::Vector2i());
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CHECK(windowBase.getSize() == sf::Vector2u());
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CHECK(!windowBase.hasFocus());
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CHECK(windowBase.getNativeHandle() == sf::WindowHandle());
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}
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SECTION("Mode and title constructor")
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{
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const sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(360, 240));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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SECTION("Mode, title, and style constructor")
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{
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const sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests", sf::Style::Resize);
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(360, 240));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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SECTION("Mode, title, style, and state constructor")
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{
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const sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests", sf::Style::Resize, sf::State::Windowed);
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(360, 240));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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SECTION("Mode, title, and state constructor")
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{
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const sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests", sf::State::Windowed);
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(360, 240));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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}
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SECTION("create()")
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{
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sf::WindowBase windowBase;
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SECTION("Mode and title")
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{
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windowBase.create(sf::VideoMode({240, 360}), "WindowBase Tests");
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(240, 360));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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SECTION("Mode, title, and style")
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{
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windowBase.create(sf::VideoMode({240, 360}), "WindowBase Tests", sf::Style::Resize);
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(240, 360));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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SECTION("Mode, title, and state")
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{
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windowBase.create(sf::VideoMode({240, 360}), "WindowBase Tests", sf::State::Windowed);
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(240, 360));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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SECTION("Mode, title, style, and state")
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{
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windowBase.create(sf::VideoMode({240, 360}), "WindowBase Tests", sf::Style::Resize, sf::State::Windowed);
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CHECK(windowBase.isOpen());
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CHECK(windowBase.getSize() == sf::Vector2u(240, 360));
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CHECK(windowBase.getNativeHandle() != sf::WindowHandle());
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}
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}
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SECTION("close()")
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{
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sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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windowBase.close();
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CHECK(!windowBase.isOpen());
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}
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SECTION("pollEvent()")
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{
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SECTION("Uninitialized window")
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{
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sf::WindowBase windowBase;
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CHECK(!windowBase.pollEvent());
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}
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}
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SECTION("waitEvent()")
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{
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SECTION("Uninitialized window")
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{
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sf::WindowBase windowBase;
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CHECK(!windowBase.waitEvent());
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}
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SECTION("Initialized window")
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{
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sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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constexpr auto timeout = sf::milliseconds(100);
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const auto startTime = std::chrono::steady_clock::now();
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const auto event = windowBase.waitEvent(timeout);
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const auto elapsed = std::chrono::steady_clock::now() - startTime;
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REQUIRE(elapsed < (timeout + sf::milliseconds(100)).toDuration());
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if (elapsed <= timeout.toDuration())
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CHECK(event);
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else
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CHECK(!event);
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}
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}
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SECTION("Set/get position")
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{
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sf::WindowBase windowBase;
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windowBase.setPosition({12, 34});
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CHECK(windowBase.getPosition() == sf::Vector2i());
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}
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SECTION("Set/get size")
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{
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SECTION("Uninitialized window")
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{
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sf::WindowBase windowBase;
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windowBase.setSize({128, 256});
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CHECK(windowBase.getSize() == sf::Vector2u());
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}
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SECTION("Initialized window")
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{
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sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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windowBase.setSize({128, 256});
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CHECK(windowBase.getSize() == sf::Vector2u(128, 256));
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}
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SECTION("Minimum size")
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{
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sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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windowBase.setMinimumSize(sf::Vector2u(128, 256));
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windowBase.setSize({100, 100});
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CHECK(windowBase.getSize() == sf::Vector2u(128, 256));
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}
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SECTION("Maximum size")
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{
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sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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windowBase.setMaximumSize(sf::Vector2u(128, 256));
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windowBase.setSize({400, 400});
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CHECK(windowBase.getSize() == sf::Vector2u(128, 256));
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}
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}
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SECTION("setMinimumSize()")
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{
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sf::WindowBase windowBase(sf::VideoMode({100, 100}), "WindowBase Tests", sf::Style::Default ^ sf::Style::Resize);
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windowBase.setMinimumSize(sf::Vector2u(200, 300));
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CHECK(windowBase.getSize() == sf::Vector2u(200, 300));
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windowBase.setMaximumSize(sf::Vector2u(200, 300));
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}
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SECTION("setMinimumSize()")
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{
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sf::WindowBase windowBase(sf::VideoMode({400, 400}), "WindowBase Tests", sf::Style::Default ^ sf::Style::Resize);
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windowBase.setMaximumSize(sf::Vector2u(200, 300));
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CHECK(windowBase.getSize() == sf::Vector2u(200, 300));
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windowBase.setMinimumSize(sf::Vector2u(200, 300));
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}
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// Test for compilation but do not run. This code sometimes hangs indefinitely
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// when running on the BuildBot CI pipeline. Because it contains no
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// assertions we have nothing to gain by running it anyways
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(void)[]
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{
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sf::WindowBase windowBase(sf::VideoMode({360, 240}), "WindowBase Tests");
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// Should compile if user provides only a specific handler
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windowBase.handleEvents([](const sf::Event::Closed&) {});
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// Should compile if user provides only a catch-all
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windowBase.handleEvents([](const auto&) {});
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// Should compile if user provides both a specific handler and a catch-all
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windowBase.handleEvents([](const sf::Event::Closed&) {}, [](const auto&) {});
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};
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}
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