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135 lines
3.8 KiB
C++
135 lines
3.8 KiB
C++
#include <SFML/Audio/SoundSource.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <AudioUtil.hpp>
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#include <SystemUtil.hpp>
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#include <type_traits>
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namespace
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{
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class SoundSource : public sf::SoundSource
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{
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void play() override
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{
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}
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void pause() override
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{
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}
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void stop() override
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{
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}
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[[nodiscard]] void* getSound() const override
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{
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return {};
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}
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public:
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[[nodiscard]] Status getStatus() const override
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{
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return {};
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}
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};
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} // namespace
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TEST_CASE("[Audio] sf::SoundSource", runAudioDeviceTests())
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(!std::is_constructible_v<sf::SoundSource>);
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STATIC_CHECK(!std::is_copy_constructible_v<sf::SoundSource>);
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STATIC_CHECK(std::is_copy_assignable_v<sf::SoundSource>);
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STATIC_CHECK(!std::is_move_constructible_v<sf::SoundSource>);
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STATIC_CHECK(std::is_move_assignable_v<sf::SoundSource>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SoundSource>);
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STATIC_CHECK(std::has_virtual_destructor_v<sf::SoundSource>);
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}
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SECTION("Construction")
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{
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const SoundSource soundSource;
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CHECK(soundSource.getPitch() == 0);
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CHECK(soundSource.getVolume() == 0);
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CHECK(soundSource.getPosition() == sf::Vector3f());
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CHECK(!soundSource.isRelativeToListener());
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CHECK(soundSource.getMinDistance() == 0);
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CHECK(soundSource.getAttenuation() == 0);
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CHECK(soundSource.getStatus() == sf::SoundSource::Status::Stopped);
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}
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SECTION("Copy semantics")
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{
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const SoundSource soundSource;
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SECTION("Construction")
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{
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const SoundSource soundSourceCopy(soundSource); // NOLINT(performance-unnecessary-copy-initialization)
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CHECK(soundSourceCopy.getPitch() == 0);
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CHECK(soundSourceCopy.getVolume() == 0);
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CHECK(soundSourceCopy.getPosition() == sf::Vector3f());
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CHECK(!soundSourceCopy.isRelativeToListener());
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CHECK(soundSourceCopy.getMinDistance() == 0);
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CHECK(soundSourceCopy.getAttenuation() == 0);
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CHECK(soundSourceCopy.getStatus() == sf::SoundSource::Status::Stopped);
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}
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SECTION("Assignment")
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{
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SoundSource soundSourceCopy;
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soundSourceCopy = soundSource;
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CHECK(soundSourceCopy.getPitch() == 0);
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CHECK(soundSourceCopy.getVolume() == 0);
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CHECK(soundSourceCopy.getPosition() == sf::Vector3f());
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CHECK(!soundSourceCopy.isRelativeToListener());
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CHECK(soundSourceCopy.getMinDistance() == 0);
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CHECK(soundSourceCopy.getAttenuation() == 0);
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CHECK(soundSourceCopy.getStatus() == sf::SoundSource::Status::Stopped);
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}
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}
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SECTION("Set/get pitch")
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{
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SoundSource soundSource;
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soundSource.setPitch(42);
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CHECK(soundSource.getPitch() == 0);
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}
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SECTION("Set/get volume")
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{
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SoundSource soundSource;
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soundSource.setVolume(0.5f);
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CHECK(soundSource.getVolume() == 0);
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}
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SECTION("Set/get position")
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{
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SoundSource soundSource;
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soundSource.setPosition({1, 2, 3});
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CHECK(soundSource.getPosition() == sf::Vector3f());
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}
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SECTION("Set/get relative to listener")
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{
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SoundSource soundSource;
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soundSource.setRelativeToListener(true);
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CHECK(!soundSource.isRelativeToListener());
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}
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SECTION("Set/get min distance")
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{
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SoundSource soundSource;
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soundSource.setMinDistance(12.34f);
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CHECK(soundSource.getMinDistance() == 0);
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}
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SECTION("Set/get attenuation")
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{
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SoundSource soundSource;
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soundSource.setAttenuation(10);
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CHECK(soundSource.getAttenuation() == 0);
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}
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}
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