SFML/examples/sockets/Sockets.cpp
2024-09-24 18:42:31 -06:00

53 lines
1.3 KiB
C++

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include "TCP.hpp"
#include "UDP.hpp"
#include <iostream>
////////////////////////////////////////////////////////////
/// Entry point of application
///
/// \return Application exit code
///
////////////////////////////////////////////////////////////
int main()
{
// Choose an arbitrary port for opening sockets
const unsigned short port = 50001;
// TCP, UDP or connected UDP ?
char protocol = 0;
std::cout << "Do you want to use TCP (t) or UDP (u)? ";
std::cin >> protocol;
// Client or server ?
char who = 0;
std::cout << "Do you want to be a server (s) or a client (c)? ";
std::cin >> who;
if (protocol == 't')
{
// Test the TCP protocol
if (who == 's')
runTcpServer(port);
else
runTcpClient(port);
}
else
{
// Test the unconnected UDP protocol
if (who == 's')
runUdpServer(port);
else
runUdpClient(port);
}
// Wait until the user presses 'enter' key
std::cout << "Press enter to exit..." << std::endl;
std::cin.ignore(10000, '\n');
std::cin.ignore(10000, '\n');
}