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64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
#include <SFML/Window/Context.hpp>
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// Other 1st party headers
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#include <SFML/Window/ContextSettings.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <WindowUtil.hpp>
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#include <string>
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#include <type_traits>
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#if defined(SFML_SYSTEM_WINDOWS)
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#define GLAPI __stdcall
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#else
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#define GLAPI
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#endif
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TEST_CASE("[Window] sf::Context", runDisplayTests())
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(!std::is_copy_constructible_v<sf::Context>);
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STATIC_CHECK(!std::is_copy_assignable_v<sf::Context>);
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STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::Context>);
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STATIC_CHECK(!std::is_nothrow_move_assignable_v<sf::Context>);
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}
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SECTION("Construction")
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{
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const sf::Context context;
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CHECK(context.getSettings().majorVersion > 0);
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}
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SECTION("Version String")
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{
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sf::Context context;
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CHECK(context.setActive(true));
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using glGetStringFuncType = const char*(GLAPI*)(unsigned int);
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auto glGetStringFunc = reinterpret_cast<glGetStringFuncType>(sf::Context::getFunction("glGetString"));
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REQUIRE(glGetStringFunc);
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constexpr unsigned int glVendor = 0x1F00;
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constexpr unsigned int glRenderer = 0x1F01;
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constexpr unsigned int glVersion = 0x1F02;
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const char* vendor = glGetStringFunc(glVendor);
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const char* renderer = glGetStringFunc(glRenderer);
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const char* version = glGetStringFunc(glVersion);
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REQUIRE(vendor != nullptr);
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REQUIRE(renderer != nullptr);
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REQUIRE(version != nullptr);
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SUCCEED(std::string("OpenGL vendor: ") + vendor);
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SUCCEED(std::string("OpenGL renderer: ") + renderer);
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SUCCEED(std::string("OpenGL version: ") + version);
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}
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}
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