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https://github.com/SFML/SFML.git
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5dbe00eaa5
Updated target architectures (can now choose between x86 and x64) in SFML.Net git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1814 4e206d99-4929-0410-ac5d-dfc041789085
75 lines
3.0 KiB
XML
75 lines
3.0 KiB
XML
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{16E177F3-A0FF-4091-8521-562E0EBAA3AB}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>sound</RootNamespace>
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<AssemblyName>sound</AssemblyName>
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<StartupObject>sound.Program</StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<OldToolsVersion>2.0</OldToolsVersion>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>.\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>.\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>.\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
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<OutputPath>.\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Audio\sfml-audio.csproj">
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<Project>{0B202C4D-A457-47FE-84A3-031DD878C6BE}</Project>
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<Name>sfml-audio</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\src\Window\sfml-window.csproj">
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<Project>{D17DE83D-A592-461F-8AF2-53F9E22E1D0F}</Project>
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<Name>sfml-window</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Sound.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |