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1e8cb5827d
Better preprocessor detection of FreeBSD OS Improved the Qt sample git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1143 4e206d99-4929-0410-ac5d-dfc041789085
116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include "QSFMLCanvas.hpp"
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#include <QApplication>
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#include <QVBoxLayout>
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#include <QFrame>
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#include <QLabel>
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////////////////////////////////////////////////////////////
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/// Custom SFML canvas
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////////////////////////////////////////////////////////////
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class MyCanvas : public QSFMLCanvas
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{
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public :
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////////////////////////////////////////////////////////////
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/// Construct the canvas
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///
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////////////////////////////////////////////////////////////
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MyCanvas(QWidget* Parent = NULL) :
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QSFMLCanvas(QSize(100, 100), 0, Parent)
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{
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}
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private :
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////////////////////////////////////////////////////////////
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/// /see QSFMLCanvas::OnInit
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///
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////////////////////////////////////////////////////////////
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virtual void OnInit()
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{
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// Load the image
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myImage.LoadFromFile("datas/qt/sfml.png");
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// Setup the sprite
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mySprite.SetImage(myImage);
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mySprite.SetCenter(mySprite.GetSize() / 2.f);
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}
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////////////////////////////////////////////////////////////
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/// /see QSFMLCanvas::OnUpdate
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///
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////////////////////////////////////////////////////////////
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virtual void OnUpdate()
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{
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sf::Event Event;
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while (GetEvent(Event))
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{
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// Stick the sprite to the mouse cursor
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if (Event.Type == sf::Event::MouseMoved)
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{
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mySprite.SetPosition(ConvertCoords(Event.MouseMove.X, Event.MouseMove.Y));
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}
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// Adjust the size of the default view when the widget is resized
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if (Event.Type == sf::Event::Resized)
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{
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GetDefaultView().SetHalfSize(Event.Size.Width / 2.f, Event.Size.Height / 2.f);
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}
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}
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// Rotate the sprite
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mySprite.Rotate(GetFrameTime() * 100.f);
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// Clear the view
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Clear(sf::Color(0, 128, 0));
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// Draw it
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Draw(mySprite);
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}
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////////////////////////////////////////////////////////////
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/// Member data
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////////////////////////////////////////////////////////////
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sf::Image myImage; ///< Some image to show
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sf::Sprite mySprite; ///< A sprite to display the image
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};
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////////////////////////////////////////////////////////////
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/// Entry point of application
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///
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/// \return Application exit code
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///
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////////////////////////////////////////////////////////////
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int main(int argc, char **argv)
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{
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QApplication App(argc, argv);
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// Create the main frame
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QFrame* MainFrame = new QFrame;
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MainFrame->setWindowTitle("Qt SFML");
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MainFrame->resize(400, 400);
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MainFrame->show();
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// Create a label for showing some text
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QLabel* Label = new QLabel("This is a SFML window\nembedded into a Qt frame :", MainFrame);
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Label->setFont(QFont("courier new", 14, 1, false));
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// Create a SFML view inside the main frame
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MyCanvas* SFMLView = new MyCanvas(MainFrame);
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// Create the main layout
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QVBoxLayout* Layout = new QVBoxLayout;
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Layout->addWidget(Label, 0);
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Layout->addWidget(SFMLView, 1);
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MainFrame->setLayout(Layout);
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return App.exec();
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}
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