mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 21:01:05 +08:00
2f524481c1
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
100 lines
2.5 KiB
Ruby
100 lines
2.5 KiB
Ruby
require "RubySFML"
|
|
include SFML
|
|
|
|
require "gl"
|
|
include Gl
|
|
|
|
class TextTest < Text
|
|
# Test overriding a virtual C++ method
|
|
def render(win)
|
|
self.color = Color.new(color.r+1, color.g+2, color.b+3, 255)
|
|
super # Call base class's version of render (in C++)
|
|
|
|
# Custom OpenGL calls
|
|
rect = getRect()
|
|
#win.beginOpenGL()
|
|
glColor4f(1, 1, 1, 1)
|
|
glLineWidth(5)
|
|
glBegin(GL_LINES)
|
|
glVertex2f(0, 0)
|
|
glVertex2f(rect.width, rect.height)
|
|
glVertex2f(rect.width, 0)
|
|
glVertex2f(0, rect.height)
|
|
glEnd()
|
|
#win.endOpenGL()
|
|
end
|
|
end
|
|
|
|
# Test Clock class
|
|
clock = Clock.new
|
|
10.times { sleep 0.01; puts "Clock - #{clock}" }
|
|
puts
|
|
|
|
# Test VideoMode class
|
|
puts "Current desktop mode - #{VideoMode::desktop}"
|
|
puts "32-bit video modes:"
|
|
VideoMode::each {|mode| puts mode.to_s if mode.bpp == 32 }
|
|
puts
|
|
|
|
# Test RenderWindow class
|
|
mode = VideoMode.new(800, 600, 32)
|
|
win = RenderWindow.new(mode, "RubySFML Test")
|
|
win.useVerticalSync(false)
|
|
win.showMouseCursor(false)
|
|
win.setBackgroundColor(Color.Red)
|
|
puts "Window - #{win}"
|
|
puts "View Rect - #{win.view}"
|
|
puts
|
|
|
|
# Test Color, Image, and Sprite classes
|
|
puts format("Red = 0x%X", Color.Red.toRGBA)
|
|
puts format("Green = 0x%X", Color.Green.toRGBA)
|
|
puts format("Blue = 0x%X", Color.Blue.toRGBA)
|
|
puts format("Black = 0x%X", Color.Black.toRGBA)
|
|
image = Image.new("media/cursor.png")
|
|
sprite = Sprite.new(image)
|
|
image.width.times {|x| puts "image[#{x},#{x}] = #{image[x,x]}" }
|
|
image.createMaskFromColor(Color.Black) # Set black to transparent
|
|
sprite.x = mode.w/2 - sprite.w/2
|
|
sprite.y = mode.h/2 - sprite.h/2
|
|
puts "Image - #{image}"
|
|
puts "Sprite - #{sprite}"
|
|
puts
|
|
|
|
# Test Text (sfString) class
|
|
text = TextTest.new("This is a test!")
|
|
|
|
# Test Sound and SoundBuffer classes
|
|
sb = SoundBuffer.new("media/cannon.wav")
|
|
sound = Sound.new(sb)
|
|
sound.volume = 100
|
|
puts "SoundBuffer - #{sound.buffer}"
|
|
puts "Sound - #{sound}"
|
|
|
|
# Simple game loop
|
|
done = false
|
|
while !done
|
|
while e = win.getEvent()
|
|
puts "Event - #{e.to_s}" # Dump events to stdout
|
|
|
|
done = true if
|
|
e.type == Event::Closed or
|
|
(e.type == Event::KeyReleased and e.code == Key::Escape)
|
|
|
|
sound.play if
|
|
(e.type == Event::KeyPressed and e.code == Key::Space) or
|
|
(e.type == Event::MouseButtonPressed and e.buttons == Mouse::Left)
|
|
|
|
sprite.x, sprite.y = e.x-sprite.w/2, e.y-sprite.h/2 if
|
|
e.type == Event::MouseMoved
|
|
end
|
|
|
|
text.left = 0 if (text.left += 1) >= 800
|
|
text.top = 0 if (text.top += 1) >= 600
|
|
win.draw(text)
|
|
win.draw(sprite)
|
|
|
|
win.display()
|
|
end
|
|
|