SFML/examples/cocoa/NSString+stdstring.mm
2024-01-26 12:00:22 -07:00

74 lines
2.6 KiB
Plaintext

////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2024 Marco Antognini (antognini.marco@gmail.com),
// Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#import "NSString+stdstring.h"
#include <SFML/System/Utf.hpp>
@implementation NSString (NSString_stdstring)
+ (id)stringWithstdstring:(const std::string&)string
{
std::string utf8;
utf8.reserve(string.size() + 1);
sf::Utf8::fromAnsi(string.begin(), string.end(), std::back_inserter(utf8));
NSString* str = [NSString stringWithCString:utf8.c_str() encoding:NSUTF8StringEncoding];
return str;
}
+ (id)stringWithstdwstring:(const std::wstring&)string
{
const void* data = static_cast<const void*>(string.data());
auto size = static_cast<unsigned>(string.size() * sizeof(wchar_t));
NSString* str = [[[NSString alloc] initWithBytes:data length:size
encoding:NSUTF32LittleEndianStringEncoding] autorelease];
return str;
}
- (std::string)tostdstring
{
// Not sure about the encoding to use. Using [self UTF8String] doesn't
// work for characters like é or à.
const char* cstr = [self cStringUsingEncoding:NSISOLatin1StringEncoding];
if (cstr != nullptr)
return std::string(cstr);
else
return "";
}
- (std::wstring)tostdwstring
{
// According to Wikipedia, macOS is Little Endian on x86 and x86-64
// https://en.wikipedia.org/wiki/Endianness
NSData* asData = [self dataUsingEncoding:NSUTF32LittleEndianStringEncoding];
return std::wstring(static_cast<const wchar_t*>([asData bytes]), [asData length] / sizeof(wchar_t));
}
@end