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90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
#include <SFML/Audio/SoundFileFactory.hpp>
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// Other 1st party headers
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#include <SFML/Audio/SoundFileReader.hpp>
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#include <SFML/Audio/SoundFileWriter.hpp>
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#include <SFML/System/FileInputStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <type_traits>
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TEST_CASE("[Audio] sf::SoundFileFactory")
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(std::is_copy_constructible_v<sf::SoundFileFactory>);
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STATIC_CHECK(std::is_copy_assignable_v<sf::SoundFileFactory>);
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STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::SoundFileFactory>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SoundFileFactory>);
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}
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SECTION("createReaderFromFilename()")
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{
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SECTION("Missing file")
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{
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CHECK(!sf::SoundFileFactory::createReaderFromFilename("does/not/exist.wav"));
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}
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SECTION("Valid file")
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{
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CHECK(sf::SoundFileFactory::createReaderFromFilename("Audio/ding.flac"));
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CHECK(sf::SoundFileFactory::createReaderFromFilename("Audio/ding.mp3"));
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CHECK(sf::SoundFileFactory::createReaderFromFilename("Audio/doodle_pop.ogg"));
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CHECK(sf::SoundFileFactory::createReaderFromFilename("Audio/killdeer.wav"));
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}
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}
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SECTION("createReaderFromStream()")
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{
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sf::FileInputStream stream;
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SECTION("Invalid stream")
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{
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CHECK(!sf::SoundFileFactory::createReaderFromStream(stream));
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}
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SECTION("Valid file")
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{
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SECTION("flac")
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{
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REQUIRE(stream.open("Audio/ding.flac"));
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}
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SECTION("mp3")
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{
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REQUIRE(stream.open("Audio/ding.mp3"));
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}
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SECTION("ogg")
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{
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REQUIRE(stream.open("Audio/doodle_pop.ogg"));
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}
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SECTION("wav")
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{
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REQUIRE(stream.open("Audio/killdeer.wav"));
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}
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CHECK(sf::SoundFileFactory::createReaderFromStream(stream));
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}
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}
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SECTION("createWriterFromFilename()")
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{
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SECTION("Invalid extension")
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{
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CHECK(!sf::SoundFileFactory::createWriterFromFilename("cannot/write/to.txt"));
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}
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SECTION("Valid extension")
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{
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CHECK(sf::SoundFileFactory::createWriterFromFilename("file.flac"));
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CHECK(!sf::SoundFileFactory::createWriterFromFilename("file.mp3")); // Mp3 writing not yet implemented
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CHECK(sf::SoundFileFactory::createWriterFromFilename("file.ogg"));
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CHECK(sf::SoundFileFactory::createWriterFromFilename("file.wav"));
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}
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}
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}
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