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146 lines
4.9 KiB
C++
146 lines
4.9 KiB
C++
#include <SFML/Audio/Music.hpp>
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// Other 1st party headers
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#include <SFML/System/FileInputStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <AudioUtil.hpp>
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#include <SystemUtil.hpp>
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#include <thread>
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#include <type_traits>
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TEST_CASE("[Audio] sf::Music", runAudioDeviceTests())
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(!std::is_copy_constructible_v<sf::Music>);
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STATIC_CHECK(!std::is_copy_assignable_v<sf::Music>);
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STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::Music>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::Music>);
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STATIC_CHECK(std::has_virtual_destructor_v<sf::Music>);
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}
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SECTION("Span")
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{
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const sf::Music::Span<float> span;
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CHECK(span.offset == 0);
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CHECK(span.length == 0);
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const sf::Music::TimeSpan timeSpan;
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CHECK(timeSpan.offset == sf::Time::Zero);
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CHECK(timeSpan.length == sf::Time::Zero);
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}
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SECTION("openFromFile()")
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{
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SECTION("Invalid file")
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{
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CHECK(!sf::Music::openFromFile("does/not/exist.wav"));
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}
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SECTION("Valid file")
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{
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const auto music = sf::Music::openFromFile("Audio/ding.mp3").value();
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CHECK(music.getDuration() == sf::microseconds(1990884));
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const auto [offset, length] = music.getLoopPoints();
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CHECK(offset == sf::Time::Zero);
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CHECK(length == sf::microseconds(1990884));
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CHECK(music.getChannelCount() == 1);
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CHECK(music.getSampleRate() == 44100);
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CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
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CHECK(!music.getLoop());
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}
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}
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SECTION("openFromMemory()")
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{
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std::vector<std::byte> memory;
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SECTION("Invalid buffer")
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{
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CHECK(!sf::Music::openFromMemory(memory.data(), memory.size()));
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}
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SECTION("Valid buffer")
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{
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memory = loadIntoMemory("Audio/ding.flac");
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const auto music = sf::Music::openFromMemory(memory.data(), memory.size()).value();
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CHECK(music.getDuration() == sf::microseconds(1990884));
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const auto [offset, length] = music.getLoopPoints();
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CHECK(offset == sf::Time::Zero);
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CHECK(length == sf::microseconds(1990884));
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CHECK(music.getChannelCount() == 1);
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CHECK(music.getSampleRate() == 44100);
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CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
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CHECK(!music.getLoop());
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}
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}
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SECTION("openFromStream()")
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{
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sf::FileInputStream stream;
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SECTION("Invalid stream")
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{
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CHECK(!sf::Music::openFromStream(stream));
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}
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SECTION("Valid stream")
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{
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REQUIRE(stream.open("Audio/doodle_pop.ogg"));
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const auto music = sf::Music::openFromStream(stream).value();
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CHECK(music.getDuration() == sf::microseconds(24002176));
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const auto [offset, length] = music.getLoopPoints();
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CHECK(offset == sf::Time::Zero);
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CHECK(length == sf::microseconds(24002176));
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CHECK(music.getChannelCount() == 2);
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CHECK(music.getSampleRate() == 44100);
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CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
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CHECK(!music.getLoop());
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}
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}
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SECTION("play/pause/stop")
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{
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auto music = sf::Music::openFromFile("Audio/ding.mp3").value();
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// Wait for background thread to start
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music.play();
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while (music.getStatus() == sf::Music::Status::Stopped)
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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CHECK(music.getStatus() == sf::Music::Status::Playing);
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// Wait for background thread to pause
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music.pause();
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while (music.getStatus() == sf::Music::Status::Playing)
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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CHECK(music.getStatus() == sf::Music::Status::Paused);
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// Wait for background thread to stop
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music.stop();
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while (music.getStatus() == sf::Music::Status::Paused)
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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CHECK(music.getStatus() == sf::Music::Status::Stopped);
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}
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SECTION("setLoopPoints()")
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{
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auto music = sf::Music::openFromFile("Audio/killdeer.wav").value();
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music.setLoopPoints({sf::seconds(1), sf::seconds(2)});
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const auto [offset, length] = music.getLoopPoints();
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CHECK(offset == sf::seconds(1));
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CHECK(length == sf::seconds(2));
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CHECK(music.getChannelCount() == 1);
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CHECK(music.getSampleRate() == 22050);
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CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
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CHECK(!music.getLoop());
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}
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}
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