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2014-09-24 22:35:42 +02:00
cmake Added support for OS X 10.10 2014-09-21 07:39:05 +02:00
doc Fixed several Doxygen warnings, limited input to *.hpp files 2014-03-29 12:42:13 +01:00
examples Added notes to documentation and adjusted OpenGL example as a workaround for the side effects of making static functions that require a context work. If the user wants to make use of both sfml-graphics and OpenGL, they should make sure sf::Texture::getMaximumSize() and/or sf::Shader::isAvailable() are called at least once before setting their final context active as those functions will cause a context switch the first time they are called. 2014-08-15 13:39:06 +02:00
extlibs [Android] Fixed the audio module not working 2014-06-13 15:58:26 +02:00
include/SFML Merge branch 'feature/strikethrough' 2014-08-19 23:02:21 +02:00
src/SFML Fixed trying to truncate registry key names that did not need truncating. (#701) 2014-09-24 22:35:42 +02:00
tools Added config of Xcode templates according to CMAKE_OSX_ARCHITECTURES 2014-05-23 09:52:18 +02:00
CMakeLists.txt Re-enabled RPATH feature. 2014-08-27 08:11:07 +02:00
license.txt Updated copyright year to 2014 2014-02-06 20:08:26 +01:00
readme.txt Added the Android port 2014-04-20 12:52:04 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)
Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials.php), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/resources.php#tutorials)
* The online API documentation (http://www.sfml-dev.org/resources.php#documentation)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.