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140 lines
5.4 KiB
C++
140 lines
5.4 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#pragma once
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Export.hpp>
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#include <SFML/System/Vector3.hpp>
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////////////////////////////////////////////////////////////
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/// \brief Give access to the real-time state of the sensors
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///
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////////////////////////////////////////////////////////////
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namespace sf::Sensor
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{
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////////////////////////////////////////////////////////////
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/// \brief Sensor type
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///
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////////////////////////////////////////////////////////////
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enum class Type
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{
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Accelerometer, //!< Measures the raw acceleration (m/s^2)
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Gyroscope, //!< Measures the raw rotation rates (degrees/s)
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Magnetometer, //!< Measures the ambient magnetic field (micro-teslas)
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Gravity, //!< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2)
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UserAcceleration, //!< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2)
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Orientation //!< Measures the absolute 3D orientation (degrees)
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};
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// NOLINTNEXTLINE(readability-identifier-naming)
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static constexpr unsigned int Count{6}; //!< The total number of sensor types
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////////////////////////////////////////////////////////////
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/// \brief Check if a sensor is available on the underlying platform
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///
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/// \param sensor Sensor to check
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///
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/// \return True if the sensor is available, false otherwise
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///
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////////////////////////////////////////////////////////////
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SFML_WINDOW_API bool isAvailable(Type sensor);
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////////////////////////////////////////////////////////////
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/// \brief Enable or disable a sensor
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///
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/// All sensors are disabled by default, to avoid consuming too
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/// much battery power. Once a sensor is enabled, it starts
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/// sending events of the corresponding type.
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///
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/// This function does nothing if the sensor is unavailable.
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///
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/// \param sensor Sensor to enable
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/// \param enabled True to enable, false to disable
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///
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////////////////////////////////////////////////////////////
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SFML_WINDOW_API void setEnabled(Type sensor, bool enabled);
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////////////////////////////////////////////////////////////
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/// \brief Get the current sensor value
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///
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/// \param sensor Sensor to read
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///
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/// \return The current sensor value
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///
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////////////////////////////////////////////////////////////
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SFML_WINDOW_API Vector3f getValue(Type sensor);
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} // namespace sf::Sensor
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////////////////////////////////////////////////////////////
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/// \namespace sf::Sensor
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/// \ingroup window
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///
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/// sf::Sensor provides an interface to the state of the
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/// various sensors that a device provides.
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///
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/// This namespace allows users to query the sensors values at any
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/// time and directly, without having to deal with a window and
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/// its events. Compared to the SensorChanged event, sf::Sensor
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/// can retrieve the state of a sensor at any time (you don't need to
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/// store and update its current value on your side).
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///
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/// Depending on the OS and hardware of the device (phone, tablet, ...),
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/// some sensor types may not be available. You should always check
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/// the availability of a sensor before trying to read it, with the
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/// sf::Sensor::isAvailable function.
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///
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/// You may wonder why some sensor types look so similar, for example
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/// Accelerometer and Gravity / UserAcceleration. The first one
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/// is the raw measurement of the acceleration, and takes into account
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/// both the earth gravity and the user movement. The others are
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/// more precise: they provide these components separately, which is
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/// usually more useful. In fact they are not direct sensors, they
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/// are computed internally based on the raw acceleration and other sensors.
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/// This is exactly the same for Gyroscope vs Orientation.
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///
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/// Because sensors consume a non-negligible amount of current, they are
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/// all disabled by default. You must call sf::Sensor::setEnabled for each
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/// sensor in which you are interested.
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///
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/// Usage example:
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/// \code
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/// if (sf::Sensor::isAvailable(sf::Sensor::Type::Gravity))
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/// {
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/// // gravity sensor is available
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/// }
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///
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/// // enable the gravity sensor
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/// sf::Sensor::setEnabled(sf::Sensor::Type::Gravity, true);
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///
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/// // get the current value of gravity
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/// sf::Vector3f gravity = sf::Sensor::getValue(sf::Sensor::Type::Gravity);
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/// \endcode
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///
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////////////////////////////////////////////////////////////
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