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Coder-Rahul-Y 33cb8f4391 Corrected/clarified the setLoopPoints() documentation
The previous documentation talks about 'end points' but the current code does not take end point as an argument and hence does not allow specifying the end point of the loop. (Instead the functions allows specifying the beginning offset and the length of the loop.)
2022-04-28 20:12:29 +02:00
.github DRM Implementation 2022-04-26 07:44:14 +02:00
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examples DRM Implementation 2022-04-26 07:44:14 +02:00
extlibs DRM Implementation 2022-04-26 07:44:14 +02:00
include/SFML Corrected/clarified the setLoopPoints() documentation 2022-04-28 20:12:29 +02:00
src/SFML DRM Implementation 2022-04-26 07:44:14 +02:00
test Fix wrong cast in sf::Packet 2021-12-06 08:06:20 +01:00
tools Update year to 2022 (amended) 2022-02-12 19:29:09 +01:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore Add '.gitignore' file 2022-01-10 10:34:55 +01:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt Add MP3 decoding support using 'minimp3' 2021-12-08 08:19:08 +01:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update year to 2022 (amended) 2022-02-12 19:29:09 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

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SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.