mirror of
https://github.com/SFML/SFML.git
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ec524788c9
Added CSFML batch-build for all Windows compilers git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1377 4e206d99-4929-0410-ac5d-dfc041789085
92 lines
2.7 KiB
XML
92 lines
2.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="wxwidgets" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug_Win32">
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<Option output="..\..\bin\wxwidgets-d" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\wxwidgets\Debug_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-Wall" />
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<Add option="-g" />
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<Add option="-O0" />
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<Add option="-DWIN32" />
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<Add option="-D_DEBUG" />
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<Add option="-D_WINDOWS" />
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<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
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</Compiler>
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<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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<Linker>
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<Add library="kernel32" />
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<Add library="user32" />
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<Add library="gdi32" />
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<Add library="comdlg32" />
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<Add library="winspool" />
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<Add library="winmm" />
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<Add library="shell32" />
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<Add library="comctl32" />
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<Add library="ole32" />
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<Add library="oleaut32" />
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<Add library="uuid" />
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<Add library="rpcrt4" />
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<Add library="advapi32" />
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<Add library="wsock32" />
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</Linker>
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</Target>
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<Target title="Release_Win32">
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<Option output="..\..\bin\wxwidgets" prefix_auto="1" extension_auto="1" />
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<Option object_output="..\..\..\Temp\codeblocks\wxwidgets\Release_Win32" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O3" />
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<Add option="-Wall" />
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<Add option="-DWIN32" />
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<Add option="-DNDEBUG" />
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<Add option="-D_WINDOWS" />
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<Add option="-D_CRT_SECURE_NO_DEPRECATE" />
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</Compiler>
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<ResourceCompiler>
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<Add directory="..\..\..\include" />
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<Add directory="..\..\..\extlibs" />
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</ResourceCompiler>
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<Linker>
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<Add library="kernel32" />
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<Add library="user32" />
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<Add library="gdi32" />
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<Add library="comdlg32" />
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<Add library="winspool" />
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<Add library="winmm" />
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<Add library="shell32" />
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<Add library="comctl32" />
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<Add library="ole32" />
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<Add library="oleaut32" />
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<Add library="uuid" />
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<Add library="rpcrt4" />
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<Add library="advapi32" />
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<Add library="wsock32" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add directory="..\..\..\include" />
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</Compiler>
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<Unit filename="..\..\wxwidgets\Main.cpp" />
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<Unit filename="..\..\wxwidgets\wxSFMLCanvas.cpp" />
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<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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