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Andrew Mickelson 34b6bda233 [drm] Fix DRM mode setting to use SFML window dimensions
- actually use the dimensions of the SFML window as the DRM mode
      dimensions when setting a DRM mode.
    - If SFML window dimensions don't match a valid DRM mode, show
      the window contents on screen in the current mode instead of
      simply failing to show anything.
    - With these change the SFML examples are now working for me
2024-11-09 15:57:06 +00:00
.github Stop using macOS 11 images 2024-07-29 07:21:08 +02:00
cmake Add missing openal name 2024-09-01 22:58:41 -06:00
doc Update icons urls and color 2024-05-09 09:41:07 +02:00
examples Update version to 2.6.1 2023-10-29 18:03:26 -06:00
extlibs Fix issue with openal arm requiring vc_redist 2024-07-29 00:11:07 +02:00
include/SFML Add clarification about the RenderTexture state after creation 2024-05-12 19:35:14 -05:00
src/SFML [drm] Fix DRM mode setting to use SFML window dimensions 2024-11-09 15:57:06 +00:00
test Fix wrong cast in sf::Packet 2021-12-06 08:06:20 +01:00
tools Fix Nix pkg-config support 2023-12-15 09:42:56 -07:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore gitignore vs folder 2024-08-20 15:50:14 +01:00
changelog.md Use lazy loading for keyboard scancodes on macos (backport) 2024-09-16 17:41:41 -04:00
CMakeLists.txt Fix regex for SFML_USE_STATIC_STD_LIBS 2024-09-19 21:21:33 +02:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update copyright year 2023-01-24 08:46:30 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.