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android
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Remove default empty state of sf::Texture
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2024-06-04 13:19:58 -06:00 |
assets
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Use built-in CMake support for iOS
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2023-04-03 23:36:33 +02:00 |
cocoa
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Remove default empty state of sf::Texture
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2024-06-04 13:19:58 -06:00 |
ftp
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Header cleanup guided by IWYU
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2024-02-09 12:52:23 +01:00 |
include
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Consolidate redundant gl.h headers
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2022-10-09 13:04:24 +02:00 |
island
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Remove unnecessary static casts
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2024-06-05 11:54:36 -06:00 |
joystick
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Remove default empty state of sf::Font
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2024-05-19 14:01:54 -06:00 |
opengl
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Remove default empty state of sf::Texture
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2024-06-04 13:19:58 -06:00 |
raw_input
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Add example raw_input
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2024-06-04 13:24:10 -06:00 |
shader
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More Shader.cpp example simplifications
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2024-06-07 17:43:54 +02:00 |
sockets
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Require that variables are initialized
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2024-04-27 19:20:52 +00:00 |
sound
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Remove default empty state of sf::Music
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2024-06-08 20:54:10 +02:00 |
sound_capture
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Make Sound::Status a scoped enumeration
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2024-04-28 16:36:57 +00:00 |
sound_effects
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Remove default empty state of sf::Music
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2024-06-08 20:54:10 +02:00 |
stencil
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Turn 'ContextSettings' into an aggregate and update usages
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2024-05-25 00:56:37 +02:00 |
tennis
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Remove default empty state of sf::Texture
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2024-06-04 13:19:58 -06:00 |
voip
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Make Sound::Status a scoped enumeration
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2024-04-28 16:36:57 +00:00 |
vulkan
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Use std::optional rather than sentinel values
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2024-06-09 20:48:55 -05:00 |
win32
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Remove default empty state of sf::Texture
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2024-06-04 13:19:58 -06:00 |
window
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Add operator bool() to sf::Event for checking if the event type is not Empty
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2024-05-03 22:50:59 +00:00 |
X11
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Remove leading newlines
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2023-11-29 15:54:38 -07:00 |
asset_licenses.md
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Reflect account name change in asset_licenses.md.
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2024-02-13 23:31:47 +00:00 |
CMakeLists.txt
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Add example raw_input
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2024-06-04 13:24:10 -06:00 |