mirror of
https://github.com/SFML/SFML.git
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37c0a5a6fa
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1009 4e206d99-4929-0410-ac5d-dfc041789085
271 lines
6.1 KiB
XML
271 lines
6.1 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="csfml-audio"
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ProjectGUID="{B1BDA469-E6A7-4AF7-BDF9-EDDD7AD979A2}"
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RootNamespace="csfml-audio"
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Keyword="Win32Proj"
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<Platform
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Name="Win32"
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Name="Debug DLL|Win32"
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OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
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IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Description=""
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
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Name="VCMIDLTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)..\..\src";"$(SolutionDir)..\..\..\include";"$(SolutionDir)..\..\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;CSFML_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4996"
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<Tool
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="sfml-audio-s-d.lib sfml-system-s-d.lib"
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OutputFile="$(SolutionDir)..\..\lib\vc2005\$(ProjectName)-d.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2005\"
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ModuleDefinitionFile="$(SolutionDir)/csfml-audio-d.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
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SubSystem="2"
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TargetMachine="1"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
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<Tool
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Name="VCAppVerifierTool"
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Name="VCWebDeploymentTool"
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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Name="Release DLL|Win32"
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OutputDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
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IntermediateDirectory="$(SolutionDir)..\..\Temp\$(ProjectName)\$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="1"
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<Tool
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Name="VCPreBuildEventTool"
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<Tool
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Name="VCCustomBuildTool"
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories=""$(SolutionDir)..\..\src";"$(SolutionDir)..\..\..\include";"$(SolutionDir)..\..\include""
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PreprocessorDefinitions="NDEBUG;WIN32;_LIB;CSFML_EXPORTS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="0"
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DisableSpecificWarnings="4996"
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<Tool
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="sfml-audio-s.lib sfml-system-s.lib"
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OutputFile="$(SolutionDir)..\..\lib\vc2005\$(ProjectName).dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="$(SolutionDir)..\..\..\lib\vc2005\"
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ModuleDefinitionFile="$(SolutionDir)/csfml-audio.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)$(TargetName).pdb"
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SubSystem="2"
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TargetMachine="1"
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<Tool
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Name="VCALinkTool"
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Name="VCBscMakeTool"
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Name="VCAppVerifierTool"
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Name="VCPostBuildEventTool"
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File
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RelativePath=".\csfml-audio-d.def"
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>
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</File>
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<File
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RelativePath=".\csfml-audio.def"
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>
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\Listener.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\Listener.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\Music.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\Music.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\Sound.cpp"
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>
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\Sound.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundBuffer.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\SoundBuffer.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundBufferRecorder.cpp"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\SoundBufferRecorder.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundRecorder.cpp"
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<File
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RelativePath="..\..\include\SFML\Audio\SoundRecorder.h"
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<File
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RelativePath="..\..\include\SFML\Audio\SoundStatus.h"
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</File>
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<File
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RelativePath="..\..\src\SFML\Audio\SoundStream.cpp"
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<File
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RelativePath="..\..\include\SFML\Audio\SoundStream.h"
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</File>
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<File
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RelativePath="..\..\include\SFML\Audio\Types.h"
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>
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</File>
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</Files>
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<Globals>
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</VisualStudioProject>
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