mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 21:01:05 +08:00
a991fe8e4d
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1550 4e206d99-4929-0410-ac5d-dfc041789085
120 lines
3.9 KiB
XML
120 lines
3.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
<CodeBlocks_project_file>
|
|
<FileVersion major="1" minor="6" />
|
|
<Project>
|
|
<Option title="shader" />
|
|
<Option pch_mode="2" />
|
|
<Option compiler="gcc" />
|
|
<Build>
|
|
<Target title="Debug static_Win32">
|
|
<Option output="..\..\shader\shader-d" prefix_auto="1" extension_auto="1" />
|
|
<Option object_output="..\..\..\Temp\codeblocks\shader\Debug static_Win32" />
|
|
<Option type="0" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-Wall" />
|
|
<Add option="-g" />
|
|
<Add option="-O0" />
|
|
<Add option="-DWIN32" />
|
|
<Add option="-D_DEBUG" />
|
|
<Add option="-D_WINDOWS" />
|
|
</Compiler>
|
|
<ResourceCompiler>
|
|
<Add directory="..\..\..\include" />
|
|
<Add directory="..\..\..\extlibs" />
|
|
</ResourceCompiler>
|
|
<Linker>
|
|
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-graphics-s-d.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-window-s-d.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Release static_Win32">
|
|
<Option output="..\..\shader\shader" prefix_auto="1" extension_auto="1" />
|
|
<Option object_output="..\..\..\Temp\codeblocks\shader\Release static_Win32" />
|
|
<Option type="0" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-O3" />
|
|
<Add option="-Wall" />
|
|
<Add option="-DWIN32" />
|
|
<Add option="-DNDEBUG" />
|
|
<Add option="-D_WINDOWS" />
|
|
</Compiler>
|
|
<ResourceCompiler>
|
|
<Add directory="..\..\..\include" />
|
|
<Add directory="..\..\..\extlibs" />
|
|
</ResourceCompiler>
|
|
<Linker>
|
|
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-graphics-s.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-window-s.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Debug DLL_Win32">
|
|
<Option output="..\..\shader\shader-d" prefix_auto="1" extension_auto="1" />
|
|
<Option object_output="..\..\..\Temp\codeblocks\shader\Debug DLL_Win32" />
|
|
<Option type="0" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-Wall" />
|
|
<Add option="-g" />
|
|
<Add option="-O0" />
|
|
<Add option="-DWIN32" />
|
|
<Add option="-D_DEBUG" />
|
|
<Add option="-D_WINDOWS" />
|
|
<Add option="-DSFML_DYNAMIC" />
|
|
</Compiler>
|
|
<ResourceCompiler>
|
|
<Add directory="..\..\..\include" />
|
|
<Add directory="..\..\..\extlibs" />
|
|
</ResourceCompiler>
|
|
<Linker>
|
|
<Add library="..\..\..\lib\mingw\libsfml-main-d.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-graphics-d.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-window-d.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-system-d.a" />
|
|
</Linker>
|
|
</Target>
|
|
<Target title="Release DLL_Win32">
|
|
<Option output="..\..\shader\shader" prefix_auto="1" extension_auto="1" />
|
|
<Option object_output="..\..\..\Temp\codeblocks\shader\Release DLL_Win32" />
|
|
<Option type="0" />
|
|
<Option compiler="gcc" />
|
|
<Compiler>
|
|
<Add option="-O3" />
|
|
<Add option="-Wall" />
|
|
<Add option="-DWIN32" />
|
|
<Add option="-DNDEBUG" />
|
|
<Add option="-D_WINDOWS" />
|
|
<Add option="-DSFML_DYNAMIC" />
|
|
</Compiler>
|
|
<ResourceCompiler>
|
|
<Add directory="..\..\..\include" />
|
|
<Add directory="..\..\..\extlibs" />
|
|
</ResourceCompiler>
|
|
<Linker>
|
|
<Add library="..\..\..\lib\mingw\libsfml-main.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-graphics.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-window.a" />
|
|
<Add library="..\..\..\lib\mingw\libsfml-system.a" />
|
|
</Linker>
|
|
</Target>
|
|
</Build>
|
|
<Compiler>
|
|
<Add directory="..\..\..\include" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-static-libgcc" />
|
|
</Linker>
|
|
<Unit filename="..\..\shader\Shader.cpp" />
|
|
<Extensions>
|
|
<code_completion />
|
|
<envvars />
|
|
<debugger />
|
|
</Extensions>
|
|
</Project>
|
|
</CodeBlocks_project_file>
|