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116 lines
4.2 KiB
C++
116 lines
4.2 KiB
C++
#include <SFML/Graphics/BlendMode.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/StencilMode.hpp>
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#include <SFML/Graphics/Transform.hpp>
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#include <GraphicsUtil.hpp>
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#include <SystemUtil.hpp>
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#include <limits>
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#include <ostream>
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namespace sf
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{
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std::ostream& operator<<(std::ostream& os, const BlendMode& blendMode)
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{
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return os << "( " << static_cast<int>(blendMode.colorSrcFactor) << ", "
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<< static_cast<int>(blendMode.colorDstFactor) << ", " << static_cast<int>(blendMode.colorEquation) << ", "
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<< static_cast<int>(blendMode.alphaSrcFactor) << ", " << static_cast<int>(blendMode.alphaDstFactor)
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<< ", " << static_cast<int>(blendMode.alphaEquation) << " )";
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}
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std::ostream& operator<<(std::ostream& os, const StencilComparison& comparison)
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{
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switch (comparison)
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{
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case StencilComparison::Never:
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return os << "Never";
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case StencilComparison::Less:
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return os << "Less";
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case StencilComparison::LessEqual:
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return os << "LessEqual";
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case StencilComparison::Greater:
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return os << "Greater";
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case StencilComparison::GreaterEqual:
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return os << "GreaterEqual";
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case StencilComparison::Equal:
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return os << "Equal";
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case StencilComparison::NotEqual:
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return os << "NotEqual";
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case StencilComparison::Always:
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return os << "Always";
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}
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return os;
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}
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std::ostream& operator<<(std::ostream& os, const StencilUpdateOperation& updateOperation)
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{
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switch (updateOperation)
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{
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case StencilUpdateOperation::Keep:
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return os << "Keep";
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case StencilUpdateOperation::Zero:
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return os << "Zero";
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case StencilUpdateOperation::Replace:
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return os << "Replace";
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case StencilUpdateOperation::Increment:
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return os << "Increment";
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case StencilUpdateOperation::Decrement:
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return os << "Decrement";
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case StencilUpdateOperation::Invert:
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return os << "Invert";
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}
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return os;
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}
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std::ostream& operator<<(std::ostream& os, const StencilMode& stencilMode)
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{
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return os << "( " << stencilMode.stencilComparison << ", " << stencilMode.stencilUpdateOperation << ", "
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<< stencilMode.stencilReference.value << ", " << stencilMode.stencilMask.value << ", "
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<< stencilMode.stencilOnly << " )";
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}
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std::ostream& operator<<(std::ostream& os, Color color)
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{
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return os << "0x" << std::hex << color.toInteger() << std::dec << " (r=" << int{color.r} << ", g=" << int{color.g}
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<< ", b=" << int{color.b} << ", a=" << int{color.a} << ")";
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}
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std::ostream& operator<<(std::ostream& os, const Transform& transform)
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{
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const auto& matrix = transform.getMatrix();
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os << matrix[0] << ", " << matrix[4] << ", " << matrix[12] << ", ";
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os << matrix[1] << ", " << matrix[5] << ", " << matrix[13] << ", ";
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os << matrix[3] << ", " << matrix[7] << ", " << matrix[15];
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return os;
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}
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template <typename T>
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std::ostream& operator<<(std::ostream& os, const Rect<T>& rect)
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{
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const auto flags = os.flags();
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setStreamPrecision(os, std::numeric_limits<T>::max_digits10);
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os << "(position=" << rect.position << ", size=" << rect.size << ")";
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os.flags(flags);
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return os;
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}
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template std::ostream& operator<<(std::ostream&, const Rect<int>&);
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template std::ostream& operator<<(std::ostream&, const Rect<float>&);
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} // namespace sf
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bool operator==(const sf::Transform& lhs, const Approx<sf::Transform>& rhs)
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{
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return lhs.getMatrix()[0] == Approx(rhs.value.getMatrix()[0]) &&
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lhs.getMatrix()[4] == Approx(rhs.value.getMatrix()[4]) &&
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lhs.getMatrix()[12] == Approx(rhs.value.getMatrix()[12]) &&
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lhs.getMatrix()[1] == Approx(rhs.value.getMatrix()[1]) &&
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lhs.getMatrix()[5] == Approx(rhs.value.getMatrix()[5]) &&
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lhs.getMatrix()[13] == Approx(rhs.value.getMatrix()[13]) &&
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lhs.getMatrix()[3] == Approx(rhs.value.getMatrix()[3]) &&
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lhs.getMatrix()[7] == Approx(rhs.value.getMatrix()[7]) &&
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lhs.getMatrix()[15] == Approx(rhs.value.getMatrix()[15]);
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}
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