SFML/include/SFML
Shiz 6bc077688e Added Unicode window title support.
- Changed SFML API to receive an sf::String as the window title instead
  of a std::string (in Window::Window and Window::setTitle).
- Changed RenderWindow and WindowImpl APIs accordingly.
- Changed WindowImplWin32 to use a Unicode window title only if the
  target OS supports it.
- Changed WindowImplCocoa to always use Unicode window titles and added
  a utility function to Window/OSX/cpp_objc_conversion.mm.
- Changed WindowImplX11 to set the Unicode window title as part of the
  _NET_WM_NAME specification, which sadly is not part of the official X
  standard, but the closest anything can get. Still set regular ASCII
  title as fallback.
2013-02-12 02:14:52 +01:00
..
Audio Minor corrections in API documentation 2012-08-23 13:22:17 +02:00
Graphics Added Unicode window title support. 2013-02-12 02:14:52 +01:00
Network Fixed example in the API doc of sf::SocketSelector 2012-12-14 15:06:03 +01:00
System Minor addition in the API documentation 2013-02-02 20:42:00 +01:00
Window Added Unicode window title support. 2013-02-12 02:14:52 +01:00
Audio.hpp Updated the description of modules 2012-12-02 23:13:16 +01:00
Config.hpp Removed the endianness detection macros (were not used) 2012-11-28 20:44:03 +01:00
Graphics.hpp Updated the description of modules 2012-12-02 23:13:16 +01:00
Network.hpp Updated the description of modules 2012-12-02 23:13:16 +01:00
OpenGL.hpp Updated the copyright text 2012-03-14 14:37:17 +01:00
System.hpp Updated the description of modules 2012-12-02 23:13:16 +01:00
Window.hpp Updated the description of modules 2012-12-02 23:13:16 +01:00