mirror of
https://github.com/SFML/SFML.git
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2f524481c1
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
363 lines
9.4 KiB
C
363 lines
9.4 KiB
C
/*
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* Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
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*
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* This program is distributed under the terms of the MIT license.
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* See the included MIT-LICENSE file for the terms of this license.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#elif defined WIN32
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#include <windows.h>
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#include <GL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include "../common/common.h"
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/* OpenGL 1.5 functions */
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static void (APIENTRY * fptr_glGenQueries)(GLsizei,GLuint *);
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static VALUE
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gl_GenQueries(obj,arg1)
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VALUE obj,arg1;
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{
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GLsizei n;
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GLuint *queries;
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RArray *ret;
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int i;
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LOAD_GL_FUNC(glGenQueries)
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n = (GLsizei)NUM2UINT(arg1);
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queries = ALLOC_N(GLuint, n);
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fptr_glGenQueries(n, queries);
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ret = RARRAY(rb_ary_new2(n));
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for (i = 0; i < n; i++)
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rb_ary_push((VALUE)ret, INT2NUM(queries[i]));
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xfree(queries);
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return (VALUE)ret;
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}
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static void (APIENTRY * fptr_glDeleteQueries)(GLsizei,GLuint *);
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static VALUE
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gl_DeleteQueries(obj,arg1)
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VALUE obj,arg1;
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{
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GLsizei n;
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GLuint *queries;
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LOAD_GL_FUNC(glDeleteQueries)
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Check_Type(arg1,T_ARRAY);
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n = RARRAY(arg1)->len;
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queries = ALLOC_N(GLuint,n);
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ary2cuint(arg1,queries,n);
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fptr_glDeleteQueries( n, queries);
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xfree(queries);
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return Qnil;
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}
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static GLboolean (APIENTRY * fptr_glIsQuery)(GLuint);
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static VALUE
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gl_IsQuery(obj,arg1)
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VALUE obj,arg1;
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{
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GLuint query;
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GLboolean ret;
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LOAD_GL_FUNC(glIsQuery)
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query = (GLuint)NUM2UINT(arg1);
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ret = fptr_glIsQuery(query);
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return INT2NUM(ret);
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}
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static void (APIENTRY * fptr_glBeginQuery)(GLenum,GLuint);
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static VALUE
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gl_BeginQuery(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLenum target;
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GLuint id;
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LOAD_GL_FUNC(glBeginQuery)
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target = (GLenum)NUM2INT(arg1);
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id = (GLuint)NUM2UINT(arg2);
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fptr_glBeginQuery(target,id);
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return Qnil;
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}
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static void (APIENTRY * fptr_glEndQuery)(GLenum);
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static VALUE
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gl_EndQuery(obj,arg1)
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VALUE obj,arg1;
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{
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GLenum target;
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LOAD_GL_FUNC(glEndQuery)
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target = (GLenum)NUM2INT(arg1);
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fptr_glEndQuery(target);
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return Qnil;
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}
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static void (APIENTRY * fptr_glGetQueryiv)(GLenum,GLenum,GLint *);
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static VALUE
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gl_GetQueryiv(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLenum target;
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GLenum pname;
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GLint params = 0;
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VALUE retary;
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LOAD_GL_FUNC(glGetQueryiv)
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target = (GLenum)NUM2INT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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fptr_glGetQueryiv(target,pname,¶ms);
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retary = rb_ary_new2(1);
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rb_ary_push(retary, INT2NUM(params));
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return retary;
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}
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static void (APIENTRY * fptr_glGetQueryObjectiv)(GLuint,GLenum,GLint *);
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static VALUE
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gl_GetQueryObjectiv(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLuint id;
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GLenum pname;
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GLint params = 0;
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VALUE retary;
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LOAD_GL_FUNC(glGetQueryObjectiv)
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id = (GLuint)NUM2UINT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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fptr_glGetQueryObjectiv(id,pname,¶ms);
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retary = rb_ary_new2(1);
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rb_ary_push(retary,INT2NUM(params));
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return retary;
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}
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static void (APIENTRY * fptr_glGetQueryObjectuiv)(GLuint,GLenum,GLuint *);
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static VALUE
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gl_GetQueryObjectuiv(obj,arg1,arg2,arg3)
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VALUE obj,arg1,arg2,arg3;
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{
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GLuint id;
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GLenum pname;
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GLuint params = 0;
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VALUE retary;
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LOAD_GL_FUNC(glGetQueryObjectuiv)
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id = (GLuint)NUM2UINT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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fptr_glGetQueryObjectuiv(id,pname,¶ms);
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retary = rb_ary_new2(1);
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rb_ary_push(retary,INT2NUM(params));
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return retary;
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}
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static void (APIENTRY * fptr_glBindBuffer)(GLenum,GLuint);
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static VALUE
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gl_BindBuffer(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLenum target;
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GLuint buffer;
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LOAD_GL_FUNC(glBindBuffer)
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target = (GLenum)NUM2INT(arg1);
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buffer = (GLenum)NUM2INT(arg2);
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fptr_glBindBuffer(target,buffer);
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return Qnil;
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}
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static void (APIENTRY * fptr_glDeleteBuffers)(GLsizei,GLuint *);
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static VALUE
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gl_DeleteBuffers(obj,arg1)
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VALUE obj,arg1;
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{
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GLsizei n;
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GLuint *buffers;
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LOAD_GL_FUNC(glDeleteBuffers)
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Check_Type(arg1,T_ARRAY);
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n = RARRAY(arg1)->len;
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buffers = ALLOC_N(GLuint,n);
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ary2cuint(arg1,buffers,n);
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fptr_glDeleteBuffers(n, buffers);
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xfree(buffers);
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return Qnil;
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}
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static void (APIENTRY * fptr_glGenBuffers)(GLsizei,GLuint *);
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static VALUE
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gl_GenBuffers(obj,arg1)
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VALUE obj,arg1;
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{
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GLsizei n;
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GLuint *buffers;
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RArray *ret;
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int i;
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LOAD_GL_FUNC(glGenBuffers)
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n = (GLsizei)NUM2UINT(arg1);
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buffers = ALLOC_N(GLuint, n);
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fptr_glGenBuffers(n, buffers);
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ret = RARRAY(rb_ary_new2(n));
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for (i = 0; i < n; i++)
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rb_ary_push((VALUE)ret, INT2NUM(buffers[i]));
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xfree(buffers);
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return (VALUE)ret;
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}
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static GLboolean (APIENTRY * fptr_glIsBuffer)(GLuint);
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static VALUE
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gl_IsBuffer(obj,arg1)
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VALUE obj,arg1;
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{
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GLuint buffer;
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GLboolean ret;
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LOAD_GL_FUNC(glIsBuffer)
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buffer = (GLuint)NUM2UINT(arg1);
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ret = fptr_glIsBuffer(buffer);
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return INT2NUM(ret);
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}
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static void (APIENTRY * fptr_glBufferData)(GLenum,GLsizeiptr,GLvoid *,GLenum);
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static VALUE
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gl_BufferData(obj,arg1,arg2,arg3,arg4)
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VALUE obj,arg1,arg2,arg3,arg4;
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{
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GLenum target;
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GLsizeiptr size;
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GLenum usage;
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LOAD_GL_FUNC(glBufferData)
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target = (GLenum)NUM2INT(arg1);
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size = (GLsizeiptr)NUM2INT(arg2);
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usage = (GLenum)NUM2INT(arg4);
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if (TYPE(arg3) == T_STRING) {
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fptr_glBufferData(target,size,(GLvoid *)RSTRING(arg3)->ptr,usage);
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} else if (NIL_P(arg3)) {
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fptr_glBufferData(target,size,NULL,usage);
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} else {
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Check_Type(arg3,T_STRING); /* force exception */
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}
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return Qnil;
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}
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static void (APIENTRY * fptr_glBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
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static VALUE
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gl_BufferSubData(obj,arg1,arg2,arg3,arg4)
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VALUE obj,arg1,arg2,arg3,arg4;
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{
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GLenum target;
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GLintptr offset;
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GLsizeiptr size;
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LOAD_GL_FUNC(glBufferSubData)
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target = (GLenum)NUM2INT(arg1);
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offset = (GLintptr)NUM2INT(arg2);
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size = (GLsizeiptr)NUM2INT(arg3);
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Check_Type(arg4,T_STRING);
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fptr_glBufferSubData(target,offset,size,(GLvoid *)RSTRING(arg4)->ptr);
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return Qnil;
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}
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static void (APIENTRY * fptr_glGetBufferSubData)(GLenum,GLintptr,GLsizeiptr,GLvoid *);
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static VALUE
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gl_GetBufferSubData(obj,arg1,arg2,arg3)
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VALUE obj,arg1,arg2,arg3;
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{
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GLenum target;
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GLintptr offset;
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GLsizeiptr size;
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VALUE data;
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LOAD_GL_FUNC(glGetBufferSubData)
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target = (GLenum)NUM2INT(arg1);
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offset = (GLintptr)NUM2INT(arg2);
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size = (GLsizeiptr)NUM2INT(arg3);
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data = allocate_buffer_with_string(size);
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fptr_glGetBufferSubData(target,offset,size,(GLvoid *)RSTRING(data)->ptr);
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return data;
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}
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static void (APIENTRY * fptr_glGetBufferParameteriv)(GLenum,GLenum,GLint *);
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static VALUE
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gl_GetBufferParameteriv(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLenum target;
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GLenum value;
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GLint data = 0;
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VALUE retary;
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LOAD_GL_FUNC(glGetBufferParameteriv)
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target = (GLenum)NUM2INT(arg1);
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value = (GLenum)NUM2INT(arg2);
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fptr_glGetBufferParameteriv(target,value,&data);
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retary = rb_ary_new2(1);
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rb_ary_push(retary,INT2NUM(data));
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return retary;
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}
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static GLvoid * (APIENTRY * fptr_glMapBuffer)(GLenum,GLenum);
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static VALUE
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gl_MapBuffer(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLenum target;
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GLenum access;
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GLint size = 0;
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VALUE data;
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GLvoid *buffer_ptr;
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LOAD_GL_FUNC(glMapBuffer)
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LOAD_GL_FUNC(glGetBufferParameteriv)
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target = (GLenum)NUM2INT(arg1);
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access = (GLenum)NUM2INT(arg2);
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fptr_glGetBufferParameteriv(target,GL_BUFFER_SIZE,&size);
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buffer_ptr = fptr_glMapBuffer(target,access);
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data = allocate_buffer_with_string(size);
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memcpy(RSTRING(data)->ptr, buffer_ptr, size);
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return data;
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}
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static GLboolean (APIENTRY * fptr_glUnmapBuffer)(GLenum);
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static VALUE
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gl_UnmapBuffer(obj,arg1)
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VALUE obj,arg1;
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{
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GLenum target;
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GLboolean ret;
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LOAD_GL_FUNC(glUnmapBuffer)
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target = (GLenum)NUM2INT(arg1);
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ret = fptr_glUnmapBuffer(target);
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return INT2NUM(ret);
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}
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static void (APIENTRY * fptr_glGetBufferPointerv)(GLenum,GLenum,GLvoid **);
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static VALUE
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gl_GetBufferPointerv(obj,arg1,arg2,arg3)
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VALUE obj,arg1,arg2,arg3;
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{
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LOAD_GL_FUNC(glGetBufferPointerv)
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/* not implemented */
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return Qnil;
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}
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void gl_init_functions_1_5(VALUE module)
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{
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rb_define_module_function(module, "glGenQueries", gl_GenQueries, 1);
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rb_define_module_function(module, "glDeleteQueries", gl_DeleteQueries, 1);
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rb_define_module_function(module, "glIsQuery", gl_IsQuery, 1);
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rb_define_module_function(module, "glBeginQuery", gl_BeginQuery, 2);
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rb_define_module_function(module, "glEndQuery", gl_EndQuery, 1);
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rb_define_module_function(module, "glGetQueryiv", gl_GetQueryiv, 2);
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rb_define_module_function(module, "glGetQueryObjectiv", gl_GetQueryObjectiv, 2);
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rb_define_module_function(module, "glGetQueryObjectuiv", gl_GetQueryObjectuiv, 2);
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rb_define_module_function(module, "glBindBuffer", gl_BindBuffer, 2);
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rb_define_module_function(module, "glDeleteBuffers", gl_DeleteBuffers, 1);
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rb_define_module_function(module, "glGenBuffers", gl_GenBuffers, 1);
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rb_define_module_function(module, "glIsBuffer", gl_IsBuffer, 1);
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rb_define_module_function(module, "glBufferData", gl_BufferData, 4);
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rb_define_module_function(module, "glBufferSubData", gl_BufferSubData, 4);
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rb_define_module_function(module, "glGetBufferSubData", gl_GetBufferSubData, 3);
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rb_define_module_function(module, "glMapBuffer", gl_MapBuffer, 2);
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rb_define_module_function(module, "glUnmapBuffer", gl_UnmapBuffer, 1);
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rb_define_module_function(module, "glGetBufferParameteriv", gl_GetBufferParameteriv, 2);
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rb_define_module_function(module, "glGetBufferPointerv", gl_GetBufferPointerv, 3);
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}
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