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CMake

set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/window)
# all source files
set(SRC ${SRCROOT}/Window.cpp)
# find OpenGL and GLU
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
# define the window target
sfml_add_example(window GUI_APP
SOURCES ${SRC}
DEPENDS sfml-window sfml-system ${OPENGL_LIBRARIES})