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https://github.com/SFML/SFML.git
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d7bd00afc0
Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
24 lines
1.2 KiB
XML
24 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_workspace_file>
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<Workspace title="SFML workspace">
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<Project filename="sfml-system.cbp" active="1" />
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<Project filename="sfml-window.cbp" />
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<Project filename="sfml-network.cbp" />
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<Project filename="sfml-audio.cbp" />
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<Project filename="..\..\samples\build\codeblocks\sockets.cbp" />
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<Project filename="..\..\samples\build\codeblocks\sound-capture.cbp" />
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<Project filename="..\..\samples\build\codeblocks\voip.cbp" />
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<Project filename="..\..\samples\build\codeblocks\win32.cbp" />
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<Project filename="..\..\samples\build\codeblocks\window.cbp" />
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</Workspace>
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</CodeBlocks_workspace_file>
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