SFML/bindings/dotnet/build/vc2008/SFML.net.sln
laurentgom 5dbe00eaa5 Updated SFML.Net
Updated target architectures (can now choose between x86 and x64) in SFML.Net

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1814 4e206d99-4929-0410-ac5d-dfc041789085
2011-03-21 19:02:00 +00:00

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sfml-graphics", "..\..\src\Graphics\sfml-graphics.csproj", "{46786269-57B9-48E7-AA4F-8F4D84609FE6}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sfml-audio", "..\..\src\Audio\sfml-audio.csproj", "{0B202C4D-A457-47FE-84A3-031DD878C6BE}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "opengl", "..\..\examples\opengl\opengl.csproj", "{160AE11E-138A-4B77-9642-EA74F9A79B4D}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sound", "..\..\examples\sound\sound.csproj", "{16E177F3-A0FF-4091-8521-562E0EBAA3AB}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "shader", "..\..\examples\shader\shader.csproj", "{9D4738F7-34EA-433A-A765-AF85A52A174D}"
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