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40ae3ce175
* French to English punctuation. * Pong and Shader use fixed-sized windows now (especially on tiling window managers, the windows will be resized automatically, thus making the examples look and also behave weirdly).
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <iomanip>
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#include <iostream>
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#include <cstdlib>
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////////////////////////////////////////////////////////////
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// Function prototypes
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// (I'm too lazy to put them into separate headers...)
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////////////////////////////////////////////////////////////
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void doClient(unsigned short port);
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void doServer(unsigned short port);
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////////////////////////////////////////////////////////////
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/// Entry point of application
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///
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/// \return Application exit code
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///
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////////////////////////////////////////////////////////////
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int main()
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{
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// Choose a random port for opening sockets (ports < 1024 are reserved)
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const unsigned short port = 2435;
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// Client or server ?
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char who;
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std::cout << "Do you want to be a server ('s') or a client ('c')? ";
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std::cin >> who;
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if (who == 's')
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{
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// Run as a server
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doServer(port);
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}
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else
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{
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// Run as a client
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doClient(port);
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}
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// Wait until the user presses 'enter' key
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std::cout << "Press enter to exit..." << std::endl;
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std::cin.ignore(10000, '\n');
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return EXIT_SUCCESS;
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}
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