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SFML mainline mirror
6bc077688e
- Changed SFML API to receive an sf::String as the window title instead of a std::string (in Window::Window and Window::setTitle). - Changed RenderWindow and WindowImpl APIs accordingly. - Changed WindowImplWin32 to use a Unicode window title only if the target OS supports it. - Changed WindowImplCocoa to always use Unicode window titles and added a utility function to Window/OSX/cpp_objc_conversion.mm. - Changed WindowImplX11 to set the Unicode window title as part of the _NET_WM_NAME specification, which sadly is not part of the official X standard, but the closest anything can get. Still set regular ASCII title as fallback. |
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cmake | ||
doc | ||
examples | ||
extlibs | ||
include/SFML | ||
src/SFML | ||
tools | ||
CMakeLists.txt | ||
license.txt | ||
readme.txt |
SFML - Simple and Fast Multimedia Library ========================================= SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. Authors ------- Laurent Gomila - main developer (laurent.gom@gmail.com) Marco Antognini - OS X developer (antognini.marco@gmail.com) Download -------- You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php). You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML). Install ------- Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports. Learn ----- There are several places to learn SFML: * The official tutorials (http://www.sfml-dev.org/tutorials/) * The online API documentation (http://www.sfml-dev.org/documentation/) * The community wiki (https://github.com/LaurentGomila/SFML/wiki/) * The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people) Contribute ---------- SFML is an open-source project, and it needs your help to go on growing and improving. Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/), submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/). You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.