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2013-09-20 18:52:57 +02:00
cmake Replaced the custom sfml_parse_arguments CMake macro with the standard equivalent cmake_parse_arguments 2013-08-08 18:01:42 +02:00
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CMakeLists.txt Changed the default value of SFML_INSTALL_PKGCONFIG_FILES to FALSE (the generated pkg-config files contain local paths and thus are not suitable for distribution) 2013-08-04 20:40:10 +02:00
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readme.txt Updated links in readme.txt 2013-06-26 23:30:52 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials.php), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/resources.php#tutorials)
* The online API documentation (http://www.sfml-dev.org/resources.php#documentation)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.