SFML/extlibs
2017-04-25 14:51:01 +02:00
..
bin Redesigned the audio encoding/decoding classes to get rid of libsndfile 2015-03-04 09:33:03 +01:00
headers Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1. 2015-03-23 16:10:28 +01:00
libs-android Updated FreeType to version 2.5.5. 2015-03-10 13:15:58 +01:00
libs-ios Updated the binary libs from exlibs/libs-ios in order to work with Xcode 8 and iOS 10 2017-04-25 14:51:01 +02:00
libs-mingw Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1. 2015-03-23 16:10:28 +01:00
libs-msvc Replaced GLEW with (a highly customized) loader generated by glLoadGen, restructured GLExtensions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, changed the default context version from 2.0 to 2.1. 2015-03-23 16:10:28 +01:00
libs-msvc-universal Added support for VS 2015. 2015-09-30 08:32:30 +02:00
libs-osx Added CFBundleSupportedPlatforms key-value 2017-02-20 18:23:37 +01:00
Android.mk Redesigned the audio encoding/decoding classes to get rid of libsndfile 2015-03-04 09:33:03 +01:00