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Jan Haller 70eeba5067 Add Vector2 extension methods (inspired from Thor)
Adds vector algebra functionality as member functions for Vector2<T>, with some methods limited to floating-point T.
Also adds UnitX and UnitY constants for the two axis unit vectors.
2022-02-28 16:18:00 +00:00
.github Simplify CI workflow 2022-02-20 17:00:43 +01:00
cmake Remove unused CMake variables 2022-02-17 23:24:02 +01:00
doc Use list(APPEND to simplify modifying variables 2022-02-17 14:39:07 +01:00
examples Use std::filesystem::path 2022-02-17 00:40:29 +00:00
extlibs Replace Catch with Doctest 2021-12-24 15:06:32 +01:00
include/SFML Add Vector2 extension methods (inspired from Thor) 2022-02-28 16:18:00 +00:00
src/SFML Revert accidental filesystem conversion 2022-02-18 19:48:54 +00:00
test Build sf::Transformable tests 2022-02-18 19:48:29 +00:00
tools Use std::filesystem::path 2022-02-17 00:40:29 +00:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore Add '.gitignore' file 2021-12-05 01:28:05 +00:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt Update iOS deployment target to 13.0 2022-02-17 00:40:29 +00:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Fix license detection and add helpful links to external libraries and their licenses. 2022-02-11 08:29:00 +01:00
readme.md Fix license detection and add helpful links to external libraries and their licenses. 2022-02-11 08:29:00 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.

License

The SFML libraries and source code are distributed under the zlib/libpng license. See license.md. External libraries used by SFML are distributed under their own licenses.

In short, SFML is free for any use (commercial or personal, proprietary or open-source). You can use SFML in your project without any restriction. You can even omit to mention that you use SFML -- although it would be appreciated.

External libraries used by SFML