SFML/test/TestUtilities/GraphicsUtil.hpp
Kipernal eb07e1e6c5 Added support for stencil testing.
Co-authored-by: binary1248 <binary1248@hotmail.com>
Co-authored-by: Chris Thrasher <chrisjthrasher@gmail.com>
2024-01-29 08:13:14 -07:00

39 lines
1.1 KiB
C++

// Header for SFML unit tests.
//
// For a new graphics module test case, include this header.
// This ensures that string conversions are visible and can be used by Catch2 for debug output.
#pragma once
#include <WindowUtil.hpp>
#include <iosfwd>
#include <limits>
namespace sf
{
struct BlendMode;
struct StencilMode;
class Color;
class Transform;
template <typename>
class Rect;
std::ostream& operator<<(std::ostream& os, const BlendMode& blendMode);
std::ostream& operator<<(std::ostream& os, const StencilMode& stencilMode);
std::ostream& operator<<(std::ostream& os, const Color& color);
std::ostream& operator<<(std::ostream& os, const Transform& transform);
template <typename T>
std::ostream& operator<<(std::ostream& os, const Rect<T>& rect);
} // namespace sf
bool operator==(const sf::Transform& lhs, const Approx<sf::Transform>& rhs);
template <typename T>
bool operator==(const sf::Rect<T>& lhs, const Approx<sf::Rect<T>>& rhs)
{
return lhs.left == Approx(rhs.value.left) && lhs.top == Approx(rhs.value.top) &&
lhs.width == Approx(rhs.value.width) && lhs.height == Approx(rhs.value.height);
}