74a460206c
The rest of the code was deleted in
|
||
---|---|---|
.github | ||
cmake | ||
doc | ||
examples | ||
extlibs/headers | ||
include/SFML | ||
src/SFML | ||
test | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
changelog.md | ||
CMakeLists.txt | ||
CMakePresets.json | ||
CONTRIBUTING.md | ||
license.md | ||
migration.md | ||
readme.md |
SFML — Simple and Fast Multimedia Library
SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.
State of Development
Development is focused on version 3 in the master
branch.
No more features are planned for the 2.x release series.
CMake Template
The easiest way to get started with SFML is our CMake-based project template. This template will automatically download and build SFML alongside your own application. Read the README for full instructions on how to use it.
Download
- You can get the latest official release on SFML's website.
- You can also get the source code of the current development version from the Git repository.
- Alternatively, you can get the latest snapshot / artifact builds from the artifacts storage.
Install
Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.
Learn
There are several places to learn SFML:
- The official tutorials
- The online API documentation
- The community wiki
Community
Here are some useful community links:
Contribute
SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.
Authors
- Laurent Gomila (laurent@sfml-dev.org)
- Marco Antognini (hiura@sfml-dev.org)
- binary1248 (binary1248@hotmail.com)
- Lukas Dürrenberger (eXpl0it3r@sfml-dev.org)
- Jonathan De Wachter (dewachter.jonathan@gmail.com)
- Jan Haller (bromeon@sfml-dev.org)
- Mario Liebisch (mario@sfml-dev.org)
- Stefan Schindler (tank@sfml-dev.org)
- Artur Moreira (artturmoreira@gmail.com)
- Vittorio Romeo (vittorioromeo@sfml-dev.org)
- Chris Thrasher (thrasher@sfml-dev.org)
- And many other members of the SFML community
License
The SFML libraries and source code are distributed under the zlib/libpng license. See license.md. External libraries used by SFML are distributed under their own licenses.
In short, SFML is free for any use (commercial or personal, proprietary or open-source). You can use SFML in your project without any restriction. You can even omit to mention that you use SFML -- although it would be appreciated.
External libraries used by SFML
- stb_image and stb_image_write are public domain
- freetype is under the FreeType license or the GPL license
- libogg is under the BSD license
- libvorbis is under the BSD license
- libflac is under the BSD license
- minimp3 is under the CC0 license
- miniaudio is public domain or under the MIT No Attribution license