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SFML mainline mirror
75ddae7e90
Warning: I kept the same variable name because this file will be rewritten fairly soon since most of its code no longer applies to SFML and becomes incorrect (too hard to maintain). Thus stlport variable names refers to libc++ stuff. E.g: ANDROID_USE_STLPORT=1 turns the use of libc++ on. |
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cmake | ||
doc | ||
examples | ||
extlibs | ||
include/SFML | ||
src/SFML | ||
tools | ||
.travis.yml | ||
CMakeLists.txt | ||
license.txt | ||
readme.txt |
SFML - Simple and Fast Multimedia Library ========================================= SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. Authors ------- Laurent Gomila - main developer (laurent.gom@gmail.com) Marco Antognini - OS X developer (antognini.marco@gmail.com) Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com) Download -------- You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php). You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML). Install ------- Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials.php), there is one for each platform/compiler that SFML supports. Learn ----- There are several places to learn SFML: * The official tutorials (http://www.sfml-dev.org/resources.php#tutorials) * The online API documentation (http://www.sfml-dev.org/resources.php#documentation) * The community wiki (https://github.com/LaurentGomila/SFML/wiki/) * The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people) Contribute ---------- SFML is an open-source project, and it needs your help to go on growing and improving. Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/), submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/). You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.