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72 lines
2.3 KiB
Objective-C
72 lines
2.3 KiB
Objective-C
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2017 Marco Antognini (antognini.marco@gmail.com),
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// Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#import <Cocoa/Cocoa.h>
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#import <SFML/Graphics.hpp>
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/*
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* NB: We need pointers for C++ objects fields in Obj-C interface !
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* The recommended way is to use PIMPL idiom.
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*
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* It's elegant. Moreover, we do no constrain
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* other file including this one to be Obj-C++.
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*/
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struct SFMLmainWindow;
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@interface CocoaAppDelegate : NSObject <NSApplicationDelegate>
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{
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@private
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NSWindow* m_window;
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NSView* m_sfmlView;
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NSTextField* m_textField;
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SFMLmainWindow* m_mainWindow;
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NSTimer* m_renderTimer;
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BOOL m_visible;
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BOOL m_initialized;
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}
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@property (retain) IBOutlet NSWindow* window;
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@property (assign) IBOutlet NSView* sfmlView;
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@property (assign) IBOutlet NSTextField* textField;
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-(IBAction)colorChanged:(NSPopUpButton*)sender;
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-(IBAction)rotationChanged:(NSSlider*)sender;
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-(IBAction)visibleChanged:(NSButton*)sender;
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-(IBAction)textChanged:(NSTextField*)sender;
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-(IBAction)updateText:(NSButton*)sender;
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@end
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/*
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* This interface is used to prevent the system alert produced when the SFML view
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* has the focus and the user press a key.
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*/
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@interface SilentWindow : NSWindow
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-(void)keyDown:(NSEvent*)theEvent;
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@end
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