mirror of
https://github.com/SFML/SFML.git
synced 2025-02-07 17:08:02 +08:00
This example is optional since it may be skipped on hardware where geometry shaders are not supported. The way I rewrote it in 7234fc1 resulted in the shader still being attempted to be loaded even when geometry shaders were not supported leading to the whole program crashing. My bad.