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40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
#include <SFML/Graphics.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Network.hpp>
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// Instantiate some types from each module to test for linker issues. This program is not meant be ran.
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int main()
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{
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// Audio
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[[maybe_unused]] sf::InputSoundFile inputSoundFile;
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[[maybe_unused]] sf::SoundBufferRecorder soundBufferRecorder;
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[[maybe_unused]] sf::Music music;
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[[maybe_unused]] sf::Sound sound;
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// Graphics
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[[maybe_unused]] sf::Color color;
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[[maybe_unused]] sf::Font font;
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[[maybe_unused]] sf::RenderWindow renderWindow;
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[[maybe_unused]] sf::Sprite sprite;
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[[maybe_unused]] sf::Vertex vertex;
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// Network
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[[maybe_unused]] sf::Ftp ftp;
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[[maybe_unused]] sf::Http http;
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[[maybe_unused]] sf::Packet packet;
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[[maybe_unused]] sf::UdpSocket udpSocket;
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// System
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[[maybe_unused]] sf::Angle angle;
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[[maybe_unused]] sf::FileInputStream fileInputStream;
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[[maybe_unused]] sf::String string;
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[[maybe_unused]] sf::Time time;
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// Window
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[[maybe_unused]] sf::Context context;
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[[maybe_unused]] sf::VideoMode videoMode;
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[[maybe_unused]] sf::Window window;
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}
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