SFML/DSFML/import/dsfml/system/sleep.d
trass3r 8431753ba3 initial commit of DSFML2
some basic things work, much still has to be done
- made as few changes as possible to make it compile under D2
- removed system.thread, use standard threads
- lots of other changes

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1333 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-06 20:25:45 +00:00

59 lines
1.6 KiB
D

/*
* DSFML - SFML Library wrapper for the D programming language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
* Copyright (C) 2010 Andreas Hollandt
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
module dsfml.system.sleep;
import dsfml.system.common;
extern(C)
{
typedef void function(float) pf_sfSleep;
private static pf_sfSleep sfSleep;
}
static this()
{
debug
DllLoader dll = DllLoader.load("csfml-system-d");
else
DllLoader dll = DllLoader.load("csfml-system");
sfSleep = cast(pf_sfSleep)dll.getSymbol("sfSleep");
}
/**
* Make the current thread sleep for a given time
*
* Params:
* duration = Time to sleep, in seconds
*/
void sleep(float duration)
{
sfSleep(duration);
}