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shader
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Jonny
510068d501
Use enum class instead of plain enum for PrimitiveType (
#2286
)
...
Co-authored-by: Jean Tampon <jean.tampon@gmail.com>
2022-11-27 12:17:27 -07:00
..
resources
Use pre-increment when post-increment is not necessary
2022-02-17 00:39:35 +00:00
CMakeLists.txt
Simplify how examples are built
2022-06-16 23:56:39 +02:00
Effect.hpp
Run clang-format
2022-07-11 20:04:56 +02:00
Shader.cpp
Use enum class instead of plain enum for PrimitiveType (
#2286
)
2022-11-27 12:17:27 -07:00