SFML/test/Graphics/Drawable.test.cpp
2024-05-22 23:37:42 -06:00

55 lines
1.4 KiB
C++

#include <SFML/Graphics/Drawable.hpp>
#include <SFML/Graphics/RenderTexture.hpp>
#include <catch2/catch_test_macros.hpp>
#include <GraphicsUtil.hpp>
#include <WindowUtil.hpp>
#include <type_traits>
class DrawableTest : public sf::Drawable
{
public:
int callCount() const
{
return m_callCount;
}
private:
void draw(sf::RenderTarget&, sf::RenderStates) const override
{
++m_callCount;
}
mutable int m_callCount{};
};
TEST_CASE("[Graphics] sf::Drawable", runDisplayTests())
{
SECTION("Type traits")
{
STATIC_CHECK(!std::is_constructible_v<sf::Drawable>);
STATIC_CHECK(!std::is_copy_constructible_v<sf::Drawable>);
STATIC_CHECK(std::is_copy_assignable_v<sf::Drawable>);
STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::Drawable>);
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::Drawable>);
STATIC_CHECK(std::is_abstract_v<sf::Drawable>);
STATIC_CHECK(std::has_virtual_destructor_v<sf::Drawable>);
}
SECTION("Construction")
{
const DrawableTest drawableTest;
CHECK(drawableTest.callCount() == 0);
}
SECTION("draw()")
{
const DrawableTest drawableTest;
auto renderTexture = sf::RenderTexture::create({32, 32}).value();
CHECK(drawableTest.callCount() == 0);
renderTexture.draw(drawableTest);
CHECK(drawableTest.callCount() == 1);
}
}