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63088c1bf1
I added move semantics while I was at it
28 lines
723 B
C++
28 lines
723 B
C++
#include <SFML/Network/SocketSelector.hpp>
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// Other 1st party headers
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#include <SFML/Network/UdpSocket.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <type_traits>
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TEST_CASE("[Network] sf::SocketSelector")
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(std::is_copy_constructible_v<sf::SocketSelector>);
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STATIC_CHECK(std::is_copy_assignable_v<sf::SocketSelector>);
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STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::SocketSelector>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SocketSelector>);
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}
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sf::UdpSocket socket;
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SECTION("Construction")
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{
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const sf::SocketSelector socketSelector;
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CHECK(!socketSelector.isReady(socket));
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}
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}
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