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Single line comments starting with `///` are interpreted by Microsoft Visual Studio as documentation containing XML code. Therefore single line comments starting with `///<` unfortunately cause a parsing error, as IntelliSense will assume the `<` is the start of an XML tag. This is not the case, but unfortunately, IntelliSense will still complain about the following space character rather than displaying the raw string. This commit alters all such comments to start with `//!<` instead, which prevents the issue. This fixes issue #1622.
483 lines
19 KiB
C++
483 lines
19 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2019 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_HTTP_HPP
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#define SFML_HTTP_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Network/Export.hpp>
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#include <SFML/Network/IpAddress.hpp>
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#include <SFML/Network/TcpSocket.hpp>
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#include <SFML/System/NonCopyable.hpp>
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#include <SFML/System/Time.hpp>
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#include <map>
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#include <string>
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// \brief A HTTP client
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///
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Http : NonCopyable
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Define a HTTP request
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///
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Request
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Enumerate the available HTTP methods for a request
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///
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////////////////////////////////////////////////////////////
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enum Method
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{
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Get, //!< Request in get mode, standard method to retrieve a page
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Post, //!< Request in post mode, usually to send data to a page
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Head, //!< Request a page's header only
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Put, //!< Request in put mode, useful for a REST API
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Delete //!< Request in delete mode, useful for a REST API
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};
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// This constructor creates a GET request, with the root
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/// URI ("/") and an empty body.
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///
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/// \param uri Target URI
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/// \param method Method to use for the request
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/// \param body Content of the request's body
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///
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////////////////////////////////////////////////////////////
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Request(const std::string& uri = "/", Method method = Get, const std::string& body = "");
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////////////////////////////////////////////////////////////
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/// \brief Set the value of a field
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///
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/// The field is created if it doesn't exist. The name of
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/// the field is case-insensitive.
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/// By default, a request doesn't contain any field (but the
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/// mandatory fields are added later by the HTTP client when
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/// sending the request).
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///
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/// \param field Name of the field to set
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/// \param value Value of the field
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///
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////////////////////////////////////////////////////////////
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void setField(const std::string& field, const std::string& value);
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////////////////////////////////////////////////////////////
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/// \brief Set the request method
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///
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/// See the Method enumeration for a complete list of all
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/// the availale methods.
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/// The method is Http::Request::Get by default.
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///
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/// \param method Method to use for the request
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///
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////////////////////////////////////////////////////////////
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void setMethod(Method method);
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////////////////////////////////////////////////////////////
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/// \brief Set the requested URI
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///
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/// The URI is the resource (usually a web page or a file)
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/// that you want to get or post.
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/// The URI is "/" (the root page) by default.
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///
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/// \param uri URI to request, relative to the host
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///
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////////////////////////////////////////////////////////////
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void setUri(const std::string& uri);
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////////////////////////////////////////////////////////////
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/// \brief Set the HTTP version for the request
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///
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/// The HTTP version is 1.0 by default.
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///
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/// \param major Major HTTP version number
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/// \param minor Minor HTTP version number
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///
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////////////////////////////////////////////////////////////
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void setHttpVersion(unsigned int major, unsigned int minor);
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////////////////////////////////////////////////////////////
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/// \brief Set the body of the request
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///
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/// The body of a request is optional and only makes sense
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/// for POST requests. It is ignored for all other methods.
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/// The body is empty by default.
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///
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/// \param body Content of the body
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///
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////////////////////////////////////////////////////////////
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void setBody(const std::string& body);
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private:
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friend class Http;
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////////////////////////////////////////////////////////////
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/// \brief Prepare the final request to send to the server
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///
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/// This is used internally by Http before sending the
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/// request to the web server.
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///
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/// \return String containing the request, ready to be sent
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///
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////////////////////////////////////////////////////////////
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std::string prepare() const;
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////////////////////////////////////////////////////////////
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/// \brief Check if the request defines a field
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///
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/// This function uses case-insensitive comparisons.
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///
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/// \param field Name of the field to test
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///
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/// \return True if the field exists, false otherwise
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///
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////////////////////////////////////////////////////////////
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bool hasField(const std::string& field) const;
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////////////////////////////////////////////////////////////
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// Types
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////////////////////////////////////////////////////////////
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typedef std::map<std::string, std::string> FieldTable;
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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FieldTable m_fields; //!< Fields of the header associated to their value
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Method m_method; //!< Method to use for the request
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std::string m_uri; //!< Target URI of the request
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unsigned int m_majorVersion; //!< Major HTTP version
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unsigned int m_minorVersion; //!< Minor HTTP version
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std::string m_body; //!< Body of the request
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};
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////////////////////////////////////////////////////////////
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/// \brief Define a HTTP response
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///
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Response
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Enumerate all the valid status codes for a response
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///
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////////////////////////////////////////////////////////////
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enum Status
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{
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// 2xx: success
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Ok = 200, //!< Most common code returned when operation was successful
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Created = 201, //!< The resource has successfully been created
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Accepted = 202, //!< The request has been accepted, but will be processed later by the server
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NoContent = 204, //!< The server didn't send any data in return
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ResetContent = 205, //!< The server informs the client that it should clear the view (form) that caused the request to be sent
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PartialContent = 206, //!< The server has sent a part of the resource, as a response to a partial GET request
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// 3xx: redirection
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MultipleChoices = 300, //!< The requested page can be accessed from several locations
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MovedPermanently = 301, //!< The requested page has permanently moved to a new location
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MovedTemporarily = 302, //!< The requested page has temporarily moved to a new location
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NotModified = 304, //!< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed
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// 4xx: client error
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BadRequest = 400, //!< The server couldn't understand the request (syntax error)
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Unauthorized = 401, //!< The requested page needs an authentication to be accessed
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Forbidden = 403, //!< The requested page cannot be accessed at all, even with authentication
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NotFound = 404, //!< The requested page doesn't exist
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RangeNotSatisfiable = 407, //!< The server can't satisfy the partial GET request (with a "Range" header field)
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// 5xx: server error
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InternalServerError = 500, //!< The server encountered an unexpected error
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NotImplemented = 501, //!< The server doesn't implement a requested feature
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BadGateway = 502, //!< The gateway server has received an error from the source server
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ServiceNotAvailable = 503, //!< The server is temporarily unavailable (overloaded, in maintenance, ...)
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GatewayTimeout = 504, //!< The gateway server couldn't receive a response from the source server
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VersionNotSupported = 505, //!< The server doesn't support the requested HTTP version
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// 10xx: SFML custom codes
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InvalidResponse = 1000, //!< Response is not a valid HTTP one
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ConnectionFailed = 1001 //!< Connection with server failed
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};
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// Constructs an empty response.
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///
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////////////////////////////////////////////////////////////
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Response();
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////////////////////////////////////////////////////////////
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/// \brief Get the value of a field
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///
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/// If the field \a field is not found in the response header,
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/// the empty string is returned. This function uses
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/// case-insensitive comparisons.
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///
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/// \param field Name of the field to get
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///
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/// \return Value of the field, or empty string if not found
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///
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////////////////////////////////////////////////////////////
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const std::string& getField(const std::string& field) const;
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////////////////////////////////////////////////////////////
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/// \brief Get the response status code
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///
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/// The status code should be the first thing to be checked
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/// after receiving a response, it defines whether it is a
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/// success, a failure or anything else (see the Status
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/// enumeration).
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///
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/// \return Status code of the response
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///
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////////////////////////////////////////////////////////////
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Status getStatus() const;
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////////////////////////////////////////////////////////////
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/// \brief Get the major HTTP version number of the response
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///
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/// \return Major HTTP version number
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///
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/// \see getMinorHttpVersion
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///
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////////////////////////////////////////////////////////////
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unsigned int getMajorHttpVersion() const;
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////////////////////////////////////////////////////////////
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/// \brief Get the minor HTTP version number of the response
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///
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/// \return Minor HTTP version number
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///
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/// \see getMajorHttpVersion
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///
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////////////////////////////////////////////////////////////
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unsigned int getMinorHttpVersion() const;
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////////////////////////////////////////////////////////////
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/// \brief Get the body of the response
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///
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/// The body of a response may contain:
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/// \li the requested page (for GET requests)
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/// \li a response from the server (for POST requests)
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/// \li nothing (for HEAD requests)
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/// \li an error message (in case of an error)
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///
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/// \return The response body
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///
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////////////////////////////////////////////////////////////
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const std::string& getBody() const;
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private:
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friend class Http;
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////////////////////////////////////////////////////////////
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/// \brief Construct the header from a response string
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///
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/// This function is used by Http to build the response
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/// of a request.
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///
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/// \param data Content of the response to parse
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///
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////////////////////////////////////////////////////////////
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void parse(const std::string& data);
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////////////////////////////////////////////////////////////
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/// \brief Read values passed in the answer header
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///
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/// This function is used by Http to extract values passed
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/// in the response.
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///
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/// \param in String stream containing the header values
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///
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////////////////////////////////////////////////////////////
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void parseFields(std::istream &in);
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////////////////////////////////////////////////////////////
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// Types
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////////////////////////////////////////////////////////////
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typedef std::map<std::string, std::string> FieldTable;
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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FieldTable m_fields; //!< Fields of the header
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Status m_status; //!< Status code
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unsigned int m_majorVersion; //!< Major HTTP version
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unsigned int m_minorVersion; //!< Minor HTTP version
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std::string m_body; //!< Body of the response
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};
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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////////////////////////////////////////////////////////////
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Http();
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////////////////////////////////////////////////////////////
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/// \brief Construct the HTTP client with the target host
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///
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/// This is equivalent to calling setHost(host, port).
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/// The port has a default value of 0, which means that the
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/// HTTP client will use the right port according to the
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/// protocol used (80 for HTTP). You should leave it like
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/// this unless you really need a port other than the
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/// standard one, or use an unknown protocol.
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///
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/// \param host Web server to connect to
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/// \param port Port to use for connection
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///
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////////////////////////////////////////////////////////////
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Http(const std::string& host, unsigned short port = 0);
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////////////////////////////////////////////////////////////
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/// \brief Set the target host
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///
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/// This function just stores the host address and port, it
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/// doesn't actually connect to it until you send a request.
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/// The port has a default value of 0, which means that the
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/// HTTP client will use the right port according to the
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/// protocol used (80 for HTTP). You should leave it like
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/// this unless you really need a port other than the
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/// standard one, or use an unknown protocol.
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///
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/// \param host Web server to connect to
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/// \param port Port to use for connection
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///
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////////////////////////////////////////////////////////////
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void setHost(const std::string& host, unsigned short port = 0);
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////////////////////////////////////////////////////////////
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/// \brief Send a HTTP request and return the server's response.
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///
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/// You must have a valid host before sending a request (see setHost).
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/// Any missing mandatory header field in the request will be added
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/// with an appropriate value.
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/// Warning: this function waits for the server's response and may
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/// not return instantly; use a thread if you don't want to block your
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/// application, or use a timeout to limit the time to wait. A value
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/// of Time::Zero means that the client will use the system default timeout
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/// (which is usually pretty long).
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///
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/// \param request Request to send
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/// \param timeout Maximum time to wait
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///
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/// \return Server's response
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///
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////////////////////////////////////////////////////////////
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Response sendRequest(const Request& request, Time timeout = Time::Zero);
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private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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TcpSocket m_connection; //!< Connection to the host
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IpAddress m_host; //!< Web host address
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std::string m_hostName; //!< Web host name
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unsigned short m_port; //!< Port used for connection with host
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};
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} // namespace sf
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#endif // SFML_HTTP_HPP
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////////////////////////////////////////////////////////////
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/// \class sf::Http
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/// \ingroup network
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///
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/// sf::Http is a very simple HTTP client that allows you
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/// to communicate with a web server. You can retrieve
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/// web pages, send data to an interactive resource,
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/// download a remote file, etc. The HTTPS protocol is
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/// not supported.
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///
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/// The HTTP client is split into 3 classes:
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/// \li sf::Http::Request
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/// \li sf::Http::Response
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/// \li sf::Http
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///
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/// sf::Http::Request builds the request that will be
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/// sent to the server. A request is made of:
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/// \li a method (what you want to do)
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/// \li a target URI (usually the name of the web page or file)
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/// \li one or more header fields (options that you can pass to the server)
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/// \li an optional body (for POST requests)
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///
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/// sf::Http::Response parse the response from the web server
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/// and provides getters to read them. The response contains:
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/// \li a status code
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/// \li header fields (that may be answers to the ones that you requested)
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/// \li a body, which contains the contents of the requested resource
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///
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/// sf::Http provides a simple function, SendRequest, to send a
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/// sf::Http::Request and return the corresponding sf::Http::Response
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/// from the server.
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///
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/// Usage example:
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/// \code
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/// // Create a new HTTP client
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/// sf::Http http;
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///
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/// // We'll work on http://www.sfml-dev.org
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/// http.setHost("http://www.sfml-dev.org");
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///
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/// // Prepare a request to get the 'features.php' page
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/// sf::Http::Request request("features.php");
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///
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/// // Send the request
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/// sf::Http::Response response = http.sendRequest(request);
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///
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/// // Check the status code and display the result
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/// sf::Http::Response::Status status = response.getStatus();
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/// if (status == sf::Http::Response::Ok)
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/// {
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/// std::cout << response.getBody() << std::endl;
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/// }
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/// else
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/// {
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/// std::cout << "Error " << status << std::endl;
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/// }
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/// \endcode
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///
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////////////////////////////////////////////////////////////
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