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8199fa0379
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1748 4e206d99-4929-0410-ac5d-dfc041789085
293 lines
10 KiB
C++
293 lines
10 KiB
C++
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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#include "ContextSettings.hpp"
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#include "main.hpp"
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#include <SFML/Window/ContextSettings.hpp>
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#include <iostream>
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VALUE globalContextSettingsClass;
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/* Free a heap allocated object
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* Not accessible trough ruby directly!
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*/
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static void ContextSettings_Free( sf::ContextSettings *anObject )
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{
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delete anObject;
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}
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/* call-seq:
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* settings.depthBits -> depth
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*
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* Bits of the depth buffer
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*/
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static VALUE ContextSettings_GetDepth( VALUE self )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->DepthBits );
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}
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/* call-seq:
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* settings.depthBits=(new_depth) -> new_depth
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*
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* Bits of the depth buffer
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*/
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static VALUE ContextSettings_SetDepth( VALUE self, VALUE aValue )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->DepthBits = NUM2UINT( aValue ) );
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}
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/* call-seq:
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* settings.stencilBits -> stencil
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*
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* Bits of the stencil buffer
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*/
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static VALUE ContextSettings_GetStencil( VALUE self )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->StencilBits );
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}
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/* call-seq:
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* settings.stencilBits=(new_stencil) -> new_stencil
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*
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* Bits of the stencil buffer
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*/
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static VALUE ContextSettings_SetStencil( VALUE self, VALUE aValue )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->StencilBits = NUM2UINT( aValue ) );
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}
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/* call-seq:
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* settings.antialiasingLevel -> antialiasing
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*
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* Level of antialiasing
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*/
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static VALUE ContextSettings_GetAntialiasing( VALUE self )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->AntialiasingLevel );
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}
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/* call-seq:
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* settings.antialiasingLevel=(new_antialiasing) -> new_antialiasing
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*
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* Level of antialiasing
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*/
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static VALUE ContextSettings_SetAntialiasing( VALUE self, VALUE aValue )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->AntialiasingLevel = NUM2UINT( aValue ) );
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}
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/* call-seq:
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* settings.majorVersion -> major
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*
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* Major number of the context version to create
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*/
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static VALUE ContextSettings_GetMajorVersion( VALUE self )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->MajorVersion );
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}
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/* call-seq:
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* settings.majorVersion=(new_major) -> new_major
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*
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* Major number of the context version to create
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*/
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static VALUE ContextSettings_SetMajorVersion( VALUE self, VALUE aValue )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->MajorVersion = NUM2UINT( aValue ) );
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}
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/* call-seq:
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* settings.minorVersion -> minor
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*
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* Minor number of the context version to create
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*/
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static VALUE ContextSettings_GetMinorVersion( VALUE self )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->MinorVersion );
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}
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/* call-seq:
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* settings.minorVersion=(new_minor) -> new_minor
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*
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* Minor number of the context version to create
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*/
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static VALUE ContextSettings_SetMinorVersion( VALUE self, VALUE aValue )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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return INT2FIX( object->MinorVersion = NUM2UINT( aValue ) );
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}
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static VALUE ContextSettings_InitializeCopy( VALUE self, VALUE aSource )
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{
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sf::ContextSettings *object = NULL;
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Data_Get_Struct( self, sf::ContextSettings, object );
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sf::ContextSettings *source = NULL;
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Data_Get_Struct( aSource, sf::ContextSettings, source );
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*object = *source;
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return self;
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}
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/* call-seq:
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* ContextSettings.new( depth = 24, stencil = 8, antialiasing = 0, major = 2, minor = 0) -> settings
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*
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* The constructor creates the settings
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*/
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static VALUE ContextSettings_New( int argc, VALUE *args, VALUE aKlass )
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{
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sf::ContextSettings *object = NULL;
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if( argc == 0 )
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{
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object = new sf::ContextSettings();
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}
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else if( argc == 1 )
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{
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object = new sf::ContextSettings( NUM2UINT( args[0] ) );
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}
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else if( argc == 2 )
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{
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object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ) );
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}
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else if( argc == 3 )
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{
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object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ), NUM2UINT( args[2] ) );
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}
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else if( argc == 4 )
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{
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object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ), NUM2UINT( args[2] ), NUM2UINT( args[3] ) );
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}
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else if( argc == 5 )
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{
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object = new sf::ContextSettings( NUM2UINT( args[0] ), NUM2UINT( args[1] ), NUM2UINT( args[2] ), NUM2UINT( args[3] ), NUM2UINT( args[4] ) );
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}
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else
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{
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rb_raise( rb_eArgError, "Expected 0..5 arguments but was given %d", argc );
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return Qnil;
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}
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VALUE rbData = Data_Wrap_Struct( aKlass, 0, ContextSettings_Free, object );
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rb_obj_call_init( rbData, argc, args );
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return rbData;
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}
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void Init_ContextSettings( void )
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{
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/* SFML namespace which contains the classes of this module. */
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VALUE sfml = rb_define_module( "SFML" );
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/* ContextSettings allows to define several advanced settings of the OpenGL
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* context attached to a window.
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*
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* All these settings have no impact on the regular SFML rendering
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* (graphics module) -- except the anti-aliasing level, so you may need to use
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* this structure only if you're using SFML as a windowing system for custom
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* OpenGL rendering.
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*
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* The DepthBits and StencilBits members define the number of bits per pixel
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* requested for the (respectively) depth and stencil buffers.
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*
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* AntialiasingLevel represents the requested number of multisampling levels
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* for anti-aliasing.
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*
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* MajorVersion and MinorVersion define the version of the OpenGL context that
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* you want. Only versions greater or equal to 3.0 are relevant; versions
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* lesser than 3.0 are all handled the same way (i.e. you can use any version
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* < 3.0 if you don't want an OpenGL 3 context).
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*
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* Please note that these values are only a hint. No failure will be reported
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* if one or more of these values are not supported by the system; instead,
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* SFML will try to find the closest valid match. You can then retrieve the
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* settings that the window actually used to create its context, with
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* Window::GetSettings().
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*/
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globalContextSettingsClass = rb_define_class_under( sfml, "ContextSettings", rb_cObject );
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// Class methods
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rb_define_singleton_method( globalContextSettingsClass, "new", ContextSettings_New, -1 );
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// Instance methods
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rb_define_method( globalContextSettingsClass, "initialize_copy", ContextSettings_InitializeCopy, 1 );
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rb_define_method( globalContextSettingsClass, "depthBits", ContextSettings_GetDepth, 0 );
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rb_define_method( globalContextSettingsClass, "depthBits=", ContextSettings_SetDepth, 1 );
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rb_define_method( globalContextSettingsClass, "stencilBits", ContextSettings_GetStencil, 0 );
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rb_define_method( globalContextSettingsClass, "stencilBits=", ContextSettings_SetStencil, 1 );
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rb_define_method( globalContextSettingsClass, "antialiasingLevel", ContextSettings_GetAntialiasing, 0 );
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rb_define_method( globalContextSettingsClass, "antialiasingLevel=", ContextSettings_SetAntialiasing, 1 );
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rb_define_method( globalContextSettingsClass, "majorVersion", ContextSettings_GetMajorVersion, 0 );
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rb_define_method( globalContextSettingsClass, "majorVersion=", ContextSettings_SetMajorVersion, 1 );
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rb_define_method( globalContextSettingsClass, "minorVersion", ContextSettings_GetMinorVersion, 0 );
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rb_define_method( globalContextSettingsClass, "minorVersion=", ContextSettings_SetMinorVersion, 1 );
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// Aliases
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rb_define_alias( globalContextSettingsClass, "depth", "depthBits" );
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rb_define_alias( globalContextSettingsClass, "depth=", "depthBits=" );
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rb_define_alias( globalContextSettingsClass, "depth_bits", "depthBits" );
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rb_define_alias( globalContextSettingsClass, "depth_bits=", "depthBits=" );
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rb_define_alias( globalContextSettingsClass, "stencil", "stencilBits" );
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rb_define_alias( globalContextSettingsClass, "stencil=", "stencilBits=" );
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rb_define_alias( globalContextSettingsClass, "stencil_bits", "stencilBits" );
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rb_define_alias( globalContextSettingsClass, "stencil_bits=", "stencilBits=" );
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rb_define_alias( globalContextSettingsClass, "antialiasing", "antialiasingLevel" );
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rb_define_alias( globalContextSettingsClass, "antialiasing=", "antialiasingLevel=" );
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rb_define_alias( globalContextSettingsClass, "antialiasing_level", "antialiasingLevel" );
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rb_define_alias( globalContextSettingsClass, "antialiasing_level=", "antialiasingLevel=" );
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rb_define_alias( globalContextSettingsClass, "major", "majorVersion" );
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rb_define_alias( globalContextSettingsClass, "major=", "majorVersion=" );
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rb_define_alias( globalContextSettingsClass, "major_version", "majorVersion" );
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rb_define_alias( globalContextSettingsClass, "major_version=", "majorVersion=" );
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rb_define_alias( globalContextSettingsClass, "minor", "minorVersion" );
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rb_define_alias( globalContextSettingsClass, "minor=", "minorVersion=" );
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rb_define_alias( globalContextSettingsClass, "minor_version", "minorVersion" );
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rb_define_alias( globalContextSettingsClass, "minor_version=", "minorVersion=" );
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}
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