SFML/examples
2024-05-14 21:08:09 -06:00
..
android Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
assets Use built-in CMake support for iOS 2023-04-03 23:36:33 +02:00
cocoa Update copyright year 2024-01-26 12:00:22 -07:00
ftp Header cleanup guided by IWYU 2024-02-09 12:52:23 +01:00
include Consolidate redundant gl.h headers 2022-10-09 13:04:24 +02:00
island Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
joystick Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
opengl Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
shader Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
sockets Require that variables are initialized 2024-04-27 19:20:52 +00:00
sound Make Sound::Status a scoped enumeration 2024-04-28 16:36:57 +00:00
sound_capture Make Sound::Status a scoped enumeration 2024-04-28 16:36:57 +00:00
sound_effects Do not use 'sf::err' in examples 2024-05-14 21:08:09 -06:00
stencil Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
tennis Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
voip Make Sound::Status a scoped enumeration 2024-04-28 16:36:57 +00:00
vulkan Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
win32 Remove leading newlines 2023-11-29 15:54:38 -07:00
window Add operator bool() to sf::Event for checking if the event type is not Empty 2024-05-03 22:50:59 +00:00
X11 Remove leading newlines 2023-11-29 15:54:38 -07:00
asset_licenses.md Reflect account name change in asset_licenses.md. 2024-02-13 23:31:47 +00:00
CMakeLists.txt Added Sound Effects example. 2024-04-25 10:24:11 +02:00