SFML/ruby/RubySFML/sfSprite.cpp

320 lines
9.9 KiB
C++

////////////////////////////////////////////////////////////
//
// RubySFML - Ruby extension for the SFML library
// Copyright (C) 2007 Sean O'Neil and Laurent Gomila
// (sean.p.oneil@gmail.com and laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#include <SFML/Graphics.hpp>
#include "RubySFML.h"
#include <math.h>
using namespace sf;
#ifdef _MSC_VER
#define SQRTF sqrtf
#else
#define SQRTF sqrt
#endif
// Wrapper for Sprite that calls the Ruby version of virtual methods in case a Ruby class derives from this one
class rSprite : public Sprite {
protected:
VALUE m_vSelf, m_vClass;
ID m_idRender;
bool m_bRender, m_bInRender;
virtual void Render(const RenderWindow &Window) const {
// If this method is overridden in Ruby, call it
if(m_bRender) {
VALUE vWindow = Data_Wrap_Struct(g_cRenderWindow, 0, 0, (void*)&Window);
VALUE vRet = rb_funcall(m_vSelf, m_idRender, 1, vWindow);
} else // else call parent
Sprite::Render(Window);
}
public:
// Call as soon as you get a Ruby VALUE pointing to this object
void rInit(VALUE vSelf) {
// Need these for rb_funcall
m_vSelf = vSelf;
m_vClass = CLASS_OF(m_vSelf);
// Initialize members for Render() virtual method
m_idRender = rb_intern("render");
m_bRender = rb_method_boundp(m_vClass, m_idRender, 0) == Qtrue;
}
// When an overridden method in Ruby calls super(), it is called this way
VALUE Render(VALUE vWindow) {
Sprite::Render(*(RenderWindow *)DATA_PTR(vWindow));
return Qnil;
}
};
VALUE g_cSprite;
void Sprite_free(void *p) { delete (Sprite *)p; }
VALUE Sprite_new(int argc, VALUE *argv, VALUE vClass) {
rSprite *ptr = new rSprite();
VALUE tData = Data_Wrap_Struct(vClass, 0, Sprite_free, ptr);
ptr->rInit(tData);
rb_obj_call_init(tData, argc, argv);
return tData;
}
static VALUE Sprite_initialize(int argc, VALUE *argv, VALUE vSelf) {
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
if(argc == 0) {
// Nothing to initialize
} else if(argc >= 1 && argc <= 6 && IS(argv[0], g_cImage) && (argc < 6 || IS(argv[5], g_cColor))) {
pSelf->SetImage(*(Image *)DATA_PTR(argv[0]));
if(argc >= 2)
pSelf->SetLeft((float)NUM2DBL(argv[1]));
if(argc >= 3)
pSelf->SetTop((float)NUM2DBL(argv[2]));
if(argc >= 4) {
if(ISNUM(argv[3])) {
float f = (float)NUM2DBL(argv[3]);
pSelf->SetScale(f, f);
} else if(IS(argv[3], rb_cArray)) {
float x = (float)NUM2DBL(rb_ary_entry(argv[3], 0));
float y = (float)NUM2DBL(rb_ary_entry(argv[3], 1));
pSelf->SetScale(x, y);
}
}
if(argc >= 5)
pSelf->SetRotation((float)NUM2DBL(argv[4]));
if(argc >= 6)
pSelf->SetColor(*(Color *)DATA_PTR(argv[5]));
} else
rb_raise(rb_eTypeError, "wrong argument type(s)");
pSelf->SetRotationCenter(pSelf->GetWidth()/2, pSelf->GetHeight()/2);
return vSelf;
}
static VALUE Sprite_to_s(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
char szBuffer[256];
sprintf(szBuffer, "Left=%f, Top=%f, Width=%f, Height=%f, Scale=[%f,%f]", pSelf->GetLeft(), pSelf->GetTop(), pSelf->GetWidth(), pSelf->GetHeight(), pSelf->GetScaleX(), pSelf->GetScaleY());
return rb_str_new2(szBuffer);
}
static VALUE Sprite_set_image(VALUE vSelf, VALUE vImage) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
if(!IS(vImage, g_cImage))
rb_raise(rb_eTypeError, "wrong argument type(s)");
pSelf->SetImage(*(Image *)DATA_PTR(vImage));
return Qnil;
}
static VALUE Sprite_set_subRect(VALUE vSelf, VALUE vRect) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
if(!IS(vRect, g_cIntRect))
rb_raise(rb_eTypeError, "wrong argument type(s)");
pSelf->SetSubRect(*(IntRect *)DATA_PTR(vRect));
return Qnil;
}
static VALUE Sprite_get_image(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
DECLARE_PTR_VAR(Image, Image, (Image *)pSelf->GetImage());
return vImage;
}
static VALUE Sprite_get_subRect(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
DECLARE_OBJ_VAR(IntRect, Rect, pSelf->GetSubRect());
return vRect;
}
static VALUE Sprite_get_width(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
return rb_float_new(pSelf->GetWidth());
}
static VALUE Sprite_get_height(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
return rb_float_new(pSelf->GetHeight());
}
static VALUE Sprite_getPixel(VALUE vSelf, VALUE vX, VALUE vY) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
DECLARE_OBJ_VAR(Color, Color, pSelf->GetPixel(NUM2INT(vX), NUM2INT(vY)));
return vColor;
}
static VALUE Sprite_set_right(VALUE vSelf, VALUE v) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
pSelf->SetLeft((float)NUM2DBL(v) - pSelf->GetWidth());
return Qnil;
}
static VALUE Sprite_set_bottom(VALUE vSelf, VALUE v) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
pSelf->SetTop((float)NUM2DBL(v) - pSelf->GetHeight());
return Qnil;
}
static VALUE Sprite_set_x(VALUE vSelf, VALUE v) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
pSelf->SetLeft((float)NUM2DBL(v) - pSelf->GetWidth()*0.5f);
return Qnil;
}
static VALUE Sprite_set_y(VALUE vSelf, VALUE v) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
pSelf->SetTop((float)NUM2DBL(v) - pSelf->GetHeight()*0.5f);
return Qnil;
}
static VALUE Sprite_get_right(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
return rb_float_new(pSelf->GetLeft() + pSelf->GetWidth());
}
static VALUE Sprite_get_bottom(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
return rb_float_new(pSelf->GetTop() + pSelf->GetHeight());
}
static VALUE Sprite_get_x(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
return rb_float_new(pSelf->GetLeft() + pSelf->GetWidth()*0.5f);
}
static VALUE Sprite_get_y(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
return rb_float_new(pSelf->GetTop() + pSelf->GetHeight()*0.5f);
}
static VALUE Sprite_get_radius(VALUE vSelf) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
float w = pSelf->GetWidth() * 0.5f;
float h = pSelf->GetHeight() * 0.5f;
return rb_float_new(SQRTF(w*w + h*h));
}
static VALUE Sprite_flipX(VALUE vSelf, VALUE vBool) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
pSelf->FlipX(RTEST(vBool));
return Qnil;
}
static VALUE Sprite_flipY(VALUE vSelf, VALUE vBool) {
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
pSelf->FlipY(RTEST(vBool));
return Qnil;
}
static VALUE Sprite_distance(VALUE vSelf, VALUE vOther) {
if(!ISKO(vOther, g_cSprite))
rb_raise(rb_eTypeError, "wrong argument type(s)");
// Get C++ object pointer from vSelf
Sprite *pSelf;
Data_Get_Struct(vSelf, Sprite, pSelf);
Sprite *pOther;
Data_Get_Struct(vOther, Sprite, pOther);
// Get distance from center positions
float dx = (pSelf->GetLeft() + pSelf->GetWidth()*0.5f) -
(pOther->GetLeft() + pOther->GetWidth()*0.5f);
float dy = (pSelf->GetTop() + pSelf->GetHeight()*0.5f) -
(pOther->GetTop() + pOther->GetHeight()*0.5f);
return rb_float_new(SQRTF(dx*dx + dy*dy));
}
static VALUE Sprite_render(VALUE vSelf, VALUE vWindow) {
// Get C++ object pointer from vSelf
rSprite *pSelf;
Data_Get_Struct(vSelf, rSprite, pSelf);
return pSelf->Render(vWindow);
}
void Init_Sprite()
{
g_cSprite = rb_define_class_under(g_vModule, "Sprite", g_cDrawable);
DEFINE_CLASS_METHOD(Sprite, new, -1);
DEFINE_INSTANCE_METHOD(Sprite, initialize, -1);
DEFINE_RW(Sprite, right); // Right x position
DEFINE_RW(Sprite, bottom); // Bottom x position
DEFINE_RW(Sprite, x); // Center x postion
DEFINE_RW(Sprite, y); // Center y position
DEFINE_RW(Sprite, image);
DEFINE_RW(Sprite, subRect);
DEFINE_GETTER(Sprite, width);
DEFINE_GETTER2(Sprite, width, w);
DEFINE_GETTER(Sprite, height);
DEFINE_GETTER2(Sprite, height, h);
DEFINE_GETTER(Sprite, radius);
DEFINE_INSTANCE_METHOD(Sprite, to_s, 0);
DEFINE_INSTANCE_METHOD(Sprite, getPixel, 2);
DEFINE_INSTANCE_METHOD2(Sprite, getPixel, [], 2);
DEFINE_INSTANCE_METHOD(Sprite, distance, 1);
DEFINE_INSTANCE_METHOD2(Sprite, distance, getDistance, 1);
DEFINE_INSTANCE_METHOD(Sprite, flipX, 0);
DEFINE_INSTANCE_METHOD(Sprite, flipY, 0);
// Virtual method
DEFINE_INSTANCE_METHOD(Sprite, render, 1);
}