mirror of
https://github.com/SFML/SFML.git
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2f524481c1
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1002 4e206d99-4929-0410-ac5d-dfc041789085
320 lines
9.9 KiB
C++
320 lines
9.9 KiB
C++
////////////////////////////////////////////////////////////
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//
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// RubySFML - Ruby extension for the SFML library
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// Copyright (C) 2007 Sean O'Neil and Laurent Gomila
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// (sean.p.oneil@gmail.com and laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics.hpp>
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#include "RubySFML.h"
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#include <math.h>
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using namespace sf;
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#ifdef _MSC_VER
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#define SQRTF sqrtf
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#else
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#define SQRTF sqrt
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#endif
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// Wrapper for Sprite that calls the Ruby version of virtual methods in case a Ruby class derives from this one
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class rSprite : public Sprite {
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protected:
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VALUE m_vSelf, m_vClass;
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ID m_idRender;
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bool m_bRender, m_bInRender;
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virtual void Render(const RenderWindow &Window) const {
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// If this method is overridden in Ruby, call it
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if(m_bRender) {
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VALUE vWindow = Data_Wrap_Struct(g_cRenderWindow, 0, 0, (void*)&Window);
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VALUE vRet = rb_funcall(m_vSelf, m_idRender, 1, vWindow);
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} else // else call parent
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Sprite::Render(Window);
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}
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public:
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// Call as soon as you get a Ruby VALUE pointing to this object
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void rInit(VALUE vSelf) {
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// Need these for rb_funcall
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m_vSelf = vSelf;
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m_vClass = CLASS_OF(m_vSelf);
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// Initialize members for Render() virtual method
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m_idRender = rb_intern("render");
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m_bRender = rb_method_boundp(m_vClass, m_idRender, 0) == Qtrue;
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}
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// When an overridden method in Ruby calls super(), it is called this way
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VALUE Render(VALUE vWindow) {
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Sprite::Render(*(RenderWindow *)DATA_PTR(vWindow));
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return Qnil;
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}
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};
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VALUE g_cSprite;
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void Sprite_free(void *p) { delete (Sprite *)p; }
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VALUE Sprite_new(int argc, VALUE *argv, VALUE vClass) {
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rSprite *ptr = new rSprite();
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VALUE tData = Data_Wrap_Struct(vClass, 0, Sprite_free, ptr);
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ptr->rInit(tData);
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rb_obj_call_init(tData, argc, argv);
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return tData;
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}
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static VALUE Sprite_initialize(int argc, VALUE *argv, VALUE vSelf) {
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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if(argc == 0) {
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// Nothing to initialize
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} else if(argc >= 1 && argc <= 6 && IS(argv[0], g_cImage) && (argc < 6 || IS(argv[5], g_cColor))) {
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pSelf->SetImage(*(Image *)DATA_PTR(argv[0]));
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if(argc >= 2)
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pSelf->SetLeft((float)NUM2DBL(argv[1]));
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if(argc >= 3)
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pSelf->SetTop((float)NUM2DBL(argv[2]));
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if(argc >= 4) {
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if(ISNUM(argv[3])) {
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float f = (float)NUM2DBL(argv[3]);
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pSelf->SetScale(f, f);
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} else if(IS(argv[3], rb_cArray)) {
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float x = (float)NUM2DBL(rb_ary_entry(argv[3], 0));
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float y = (float)NUM2DBL(rb_ary_entry(argv[3], 1));
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pSelf->SetScale(x, y);
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}
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}
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if(argc >= 5)
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pSelf->SetRotation((float)NUM2DBL(argv[4]));
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if(argc >= 6)
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pSelf->SetColor(*(Color *)DATA_PTR(argv[5]));
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} else
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rb_raise(rb_eTypeError, "wrong argument type(s)");
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pSelf->SetRotationCenter(pSelf->GetWidth()/2, pSelf->GetHeight()/2);
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return vSelf;
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}
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static VALUE Sprite_to_s(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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char szBuffer[256];
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sprintf(szBuffer, "Left=%f, Top=%f, Width=%f, Height=%f, Scale=[%f,%f]", pSelf->GetLeft(), pSelf->GetTop(), pSelf->GetWidth(), pSelf->GetHeight(), pSelf->GetScaleX(), pSelf->GetScaleY());
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return rb_str_new2(szBuffer);
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}
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static VALUE Sprite_set_image(VALUE vSelf, VALUE vImage) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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if(!IS(vImage, g_cImage))
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rb_raise(rb_eTypeError, "wrong argument type(s)");
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pSelf->SetImage(*(Image *)DATA_PTR(vImage));
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return Qnil;
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}
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static VALUE Sprite_set_subRect(VALUE vSelf, VALUE vRect) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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if(!IS(vRect, g_cIntRect))
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rb_raise(rb_eTypeError, "wrong argument type(s)");
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pSelf->SetSubRect(*(IntRect *)DATA_PTR(vRect));
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return Qnil;
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}
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static VALUE Sprite_get_image(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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DECLARE_PTR_VAR(Image, Image, (Image *)pSelf->GetImage());
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return vImage;
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}
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static VALUE Sprite_get_subRect(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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DECLARE_OBJ_VAR(IntRect, Rect, pSelf->GetSubRect());
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return vRect;
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}
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static VALUE Sprite_get_width(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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return rb_float_new(pSelf->GetWidth());
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}
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static VALUE Sprite_get_height(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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return rb_float_new(pSelf->GetHeight());
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}
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static VALUE Sprite_getPixel(VALUE vSelf, VALUE vX, VALUE vY) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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DECLARE_OBJ_VAR(Color, Color, pSelf->GetPixel(NUM2INT(vX), NUM2INT(vY)));
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return vColor;
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}
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static VALUE Sprite_set_right(VALUE vSelf, VALUE v) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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pSelf->SetLeft((float)NUM2DBL(v) - pSelf->GetWidth());
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return Qnil;
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}
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static VALUE Sprite_set_bottom(VALUE vSelf, VALUE v) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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pSelf->SetTop((float)NUM2DBL(v) - pSelf->GetHeight());
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return Qnil;
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}
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static VALUE Sprite_set_x(VALUE vSelf, VALUE v) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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pSelf->SetLeft((float)NUM2DBL(v) - pSelf->GetWidth()*0.5f);
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return Qnil;
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}
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static VALUE Sprite_set_y(VALUE vSelf, VALUE v) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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pSelf->SetTop((float)NUM2DBL(v) - pSelf->GetHeight()*0.5f);
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return Qnil;
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}
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static VALUE Sprite_get_right(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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return rb_float_new(pSelf->GetLeft() + pSelf->GetWidth());
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}
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static VALUE Sprite_get_bottom(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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return rb_float_new(pSelf->GetTop() + pSelf->GetHeight());
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}
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static VALUE Sprite_get_x(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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return rb_float_new(pSelf->GetLeft() + pSelf->GetWidth()*0.5f);
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}
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static VALUE Sprite_get_y(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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return rb_float_new(pSelf->GetTop() + pSelf->GetHeight()*0.5f);
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}
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static VALUE Sprite_get_radius(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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float w = pSelf->GetWidth() * 0.5f;
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float h = pSelf->GetHeight() * 0.5f;
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return rb_float_new(SQRTF(w*w + h*h));
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}
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static VALUE Sprite_flipX(VALUE vSelf, VALUE vBool) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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pSelf->FlipX(RTEST(vBool));
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return Qnil;
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}
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static VALUE Sprite_flipY(VALUE vSelf, VALUE vBool) {
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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pSelf->FlipY(RTEST(vBool));
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return Qnil;
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}
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static VALUE Sprite_distance(VALUE vSelf, VALUE vOther) {
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if(!ISKO(vOther, g_cSprite))
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rb_raise(rb_eTypeError, "wrong argument type(s)");
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// Get C++ object pointer from vSelf
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Sprite *pSelf;
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Data_Get_Struct(vSelf, Sprite, pSelf);
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Sprite *pOther;
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Data_Get_Struct(vOther, Sprite, pOther);
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// Get distance from center positions
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float dx = (pSelf->GetLeft() + pSelf->GetWidth()*0.5f) -
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(pOther->GetLeft() + pOther->GetWidth()*0.5f);
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float dy = (pSelf->GetTop() + pSelf->GetHeight()*0.5f) -
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(pOther->GetTop() + pOther->GetHeight()*0.5f);
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return rb_float_new(SQRTF(dx*dx + dy*dy));
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}
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static VALUE Sprite_render(VALUE vSelf, VALUE vWindow) {
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// Get C++ object pointer from vSelf
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rSprite *pSelf;
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Data_Get_Struct(vSelf, rSprite, pSelf);
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return pSelf->Render(vWindow);
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}
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void Init_Sprite()
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{
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g_cSprite = rb_define_class_under(g_vModule, "Sprite", g_cDrawable);
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DEFINE_CLASS_METHOD(Sprite, new, -1);
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DEFINE_INSTANCE_METHOD(Sprite, initialize, -1);
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DEFINE_RW(Sprite, right); // Right x position
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DEFINE_RW(Sprite, bottom); // Bottom x position
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DEFINE_RW(Sprite, x); // Center x postion
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DEFINE_RW(Sprite, y); // Center y position
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DEFINE_RW(Sprite, image);
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DEFINE_RW(Sprite, subRect);
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DEFINE_GETTER(Sprite, width);
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DEFINE_GETTER2(Sprite, width, w);
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DEFINE_GETTER(Sprite, height);
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DEFINE_GETTER2(Sprite, height, h);
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DEFINE_GETTER(Sprite, radius);
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DEFINE_INSTANCE_METHOD(Sprite, to_s, 0);
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DEFINE_INSTANCE_METHOD(Sprite, getPixel, 2);
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DEFINE_INSTANCE_METHOD2(Sprite, getPixel, [], 2);
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DEFINE_INSTANCE_METHOD(Sprite, distance, 1);
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DEFINE_INSTANCE_METHOD2(Sprite, distance, getDistance, 1);
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DEFINE_INSTANCE_METHOD(Sprite, flipX, 0);
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DEFINE_INSTANCE_METHOD(Sprite, flipY, 0);
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// Virtual method
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DEFINE_INSTANCE_METHOD(Sprite, render, 1);
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}
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